libs/vkd3d: Move event objects implementation to libvkd3d-utils.

The libvkd3d is not the best place for event objects implementation.
This commit is contained in:
Józef Kucia
2016-10-07 13:26:39 +02:00
parent 0c1432e671
commit c7d123b122
4 changed files with 118 additions and 116 deletions

View File

@@ -23,10 +23,18 @@
#ifndef __VKD3D_UTILS_PRIVATE_H
#define __VKD3D_UTILS_PRIVATE_H
#include <pthread.h>
#define COBJMACROS
#define NONAMELESSUNION
#include "vkd3d_debug.h"
#include "vkd3d_memory.h"
#include "vkd3d.h"
struct vkd3d_event
{
pthread_mutex_t mutex;
pthread_cond_t cond;
BOOL is_signaled;
};
#endif /* __VKD3D_UTILS_PRIVATE_H */