vkd3d: Add support for default 1D texture views.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-08-28 12:19:48 +02:00 committed by Alexandre Julliard
parent 72f6e85946
commit c5e129cf67

View File

@ -1295,15 +1295,21 @@ static bool init_default_texture_view_desc(struct vkd3d_texture_view_desc *desc,
return false; return false;
} }
switch (resource->desc.Dimension)
{
case D3D12_RESOURCE_DIMENSION_TEXTURE2D:
desc->view_type = resource->desc.DepthOrArraySize > 1
? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
desc->miplevel_idx = 0; desc->miplevel_idx = 0;
desc->miplevel_count = 1; desc->miplevel_count = 1;
desc->layer_idx = 0; desc->layer_idx = 0;
desc->layer_count = VK_REMAINING_ARRAY_LAYERS; desc->layer_count = VK_REMAINING_ARRAY_LAYERS;
switch (resource->desc.Dimension)
{
case D3D12_RESOURCE_DIMENSION_TEXTURE1D:
desc->view_type = resource->desc.DepthOrArraySize > 1
? VK_IMAGE_VIEW_TYPE_1D_ARRAY : VK_IMAGE_VIEW_TYPE_1D;
break;
case D3D12_RESOURCE_DIMENSION_TEXTURE2D:
desc->view_type = resource->desc.DepthOrArraySize > 1
? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
break; break;
default: default:
@ -1324,7 +1330,7 @@ static VkResult vkd3d_create_texture_view(struct d3d12_device *device,
struct VkImageViewCreateInfo view_desc; struct VkImageViewCreateInfo view_desc;
VkResult vr; VkResult vr;
assert(resource->desc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE2D); assert(d3d12_resource_is_texture(resource));
view_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; view_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
view_desc.pNext = NULL; view_desc.pNext = NULL;