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synced 2024-11-21 16:46:41 -08:00
vkd3d: Add support for default 1D texture views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1295,15 +1295,21 @@ static bool init_default_texture_view_desc(struct vkd3d_texture_view_desc *desc,
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return false;
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}
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desc->miplevel_idx = 0;
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desc->miplevel_count = 1;
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desc->layer_idx = 0;
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desc->layer_count = VK_REMAINING_ARRAY_LAYERS;
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switch (resource->desc.Dimension)
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{
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case D3D12_RESOURCE_DIMENSION_TEXTURE1D:
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desc->view_type = resource->desc.DepthOrArraySize > 1
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? VK_IMAGE_VIEW_TYPE_1D_ARRAY : VK_IMAGE_VIEW_TYPE_1D;
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break;
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case D3D12_RESOURCE_DIMENSION_TEXTURE2D:
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desc->view_type = resource->desc.DepthOrArraySize > 1
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? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
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desc->miplevel_idx = 0;
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desc->miplevel_count = 1;
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desc->layer_idx = 0;
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desc->layer_count = VK_REMAINING_ARRAY_LAYERS;
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break;
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default:
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@ -1324,7 +1330,7 @@ static VkResult vkd3d_create_texture_view(struct d3d12_device *device,
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struct VkImageViewCreateInfo view_desc;
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VkResult vr;
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assert(resource->desc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE2D);
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assert(d3d12_resource_is_texture(resource));
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view_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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view_desc.pNext = NULL;
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