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vkd3d-shader/msl: Implement VSIR_OP_FIRSTBIT_LO.
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Notes:
Henri Verbeet
2025-11-04 15:55:42 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1808
@@ -264,7 +264,7 @@ uint4 main() : sv_target
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[test]
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uniform 0 uint4 0 0xffffffff 0x00001000 0x00760400
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todo(msl & sm>=6) draw quad
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draw quad
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probe (0, 0) u32(0xffffffff, 0, 12, 10)
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[pixel shader]
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