vkd3d-shader/hlsl: Allow annotations on constant buffers.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-03-28 02:22:15 +01:00
committed by Alexandre Julliard
parent 64418dd290
commit c509c85f63
Notes: Alexandre Julliard 2024-04-03 00:23:27 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/742
5 changed files with 31 additions and 7 deletions

View File

@@ -806,6 +806,8 @@ struct hlsl_buffer
* If provided, it should be of type 'b' if type is HLSL_BUFFER_CONSTANT and 't' if type is
* HLSL_BUFFER_TEXTURE. */
struct hlsl_reg_reservation reservation;
/* Scope that contains annotations for this buffer. */
struct hlsl_scope *annotations;
/* Item entry for hlsl_ctx.buffers */
struct list entry;
@@ -1228,7 +1230,8 @@ struct hlsl_ir_node *hlsl_new_binary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_exp
struct hlsl_ir_node *arg2);
struct hlsl_ir_node *hlsl_new_bool_constant(struct hlsl_ctx *ctx, bool b, const struct vkd3d_shader_location *loc);
struct hlsl_buffer *hlsl_new_buffer(struct hlsl_ctx *ctx, enum hlsl_buffer_type type, const char *name,
uint32_t modifiers, const struct hlsl_reg_reservation *reservation, const struct vkd3d_shader_location *loc);
uint32_t modifiers, const struct hlsl_reg_reservation *reservation, struct hlsl_scope *annotations,
const struct vkd3d_shader_location *loc);
struct hlsl_ir_node *hlsl_new_call(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *decl,
const struct vkd3d_shader_location *loc);
struct hlsl_ir_node *hlsl_new_cast(struct hlsl_ctx *ctx, struct hlsl_ir_node *node, struct hlsl_type *type,