vkd3d-shader: Pass the interface info as part of the vkd3d_shader_compile_info structure chain.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-06-19 16:13:33 +04:30
committed by Alexandre Julliard
parent 8ff9610fed
commit c4e6657c11
7 changed files with 13 additions and 20 deletions

View File

@@ -2124,12 +2124,13 @@ static void vkd3d_dxbc_compiler_emit_initial_declarations(struct vkd3d_dxbc_comp
struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader_version *shader_version,
const struct vkd3d_shader_desc *shader_desc, uint32_t compiler_options,
const struct vkd3d_shader_interface_info *shader_interface,
const struct vkd3d_shader_compile_info *compile_info,
const struct vkd3d_shader_spirv_target_info *target_info,
const struct vkd3d_shader_scan_info *scan_info)
{
const struct vkd3d_shader_signature *patch_constant_signature = &shader_desc->patch_constant_signature;
const struct vkd3d_shader_signature *output_signature = &shader_desc->output_signature;
const struct vkd3d_shader_interface_info *shader_interface;
struct vkd3d_dxbc_compiler *compiler;
unsigned int max_element_count;
unsigned int i;
@@ -2157,7 +2158,7 @@ struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader
compiler->output_signature = &shader_desc->output_signature;
compiler->patch_constant_signature = &shader_desc->patch_constant_signature;
if (shader_interface)
if ((shader_interface = vkd3d_find_struct(compile_info->next, INTERFACE_INFO)))
{
compiler->xfb_info = vkd3d_find_struct(shader_interface->next, TRANSFORM_FEEDBACK_INFO);