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vkd3d-shader/fx: Skip uniform copy logic for global variables.
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parent
68483d070f
commit
c2eb563e50
Notes:
Alexandre Julliard
2024-05-08 22:49:51 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/802
@ -169,7 +169,7 @@ static void fx_write_context_init(struct hlsl_ctx *ctx, const struct fx_write_co
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struct fx_write_context *fx)
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{
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unsigned int version = ctx->profile->major_version;
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struct hlsl_block block;
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struct hlsl_ir_var *var;
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memset(fx, 0, sizeof(*fx));
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@ -197,9 +197,15 @@ static void fx_write_context_init(struct hlsl_ctx *ctx, const struct fx_write_co
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fx->child_effect = fx->ops->are_child_effects_supported && ctx->child_effect;
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fx->include_empty_buffers = version == 4 && ctx->include_empty_buffers;
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hlsl_block_init(&block);
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hlsl_prepend_global_uniform_copy(fx->ctx, &block);
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hlsl_block_cleanup(&block);
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LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
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{
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if (var->storage_modifiers & HLSL_STORAGE_UNIFORM)
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{
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list_add_tail(&ctx->extern_vars, &var->extern_entry);
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var->is_uniform = 1;
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}
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}
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hlsl_calculate_buffer_offsets(fx->ctx);
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}
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@ -1400,7 +1400,6 @@ unsigned int hlsl_type_get_sm4_offset(const struct hlsl_type *type, unsigned int
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bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2);
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void hlsl_calculate_buffer_offsets(struct hlsl_ctx *ctx);
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void hlsl_prepend_global_uniform_copy(struct hlsl_ctx *ctx, struct hlsl_block *block);
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const struct hlsl_type *hlsl_get_multiarray_element_type(const struct hlsl_type *type);
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unsigned int hlsl_get_multiarray_size(const struct hlsl_type *type);
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@ -5314,17 +5314,6 @@ static void remove_unreachable_code(struct hlsl_ctx *ctx, struct hlsl_block *bod
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}
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}
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void hlsl_prepend_global_uniform_copy(struct hlsl_ctx *ctx, struct hlsl_block *body)
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{
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struct hlsl_ir_var *var;
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LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
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{
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if (var->storage_modifiers & HLSL_STORAGE_UNIFORM)
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prepend_uniform_copy(ctx, body, var);
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}
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}
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int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func,
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enum vkd3d_shader_target_type target_type, struct vkd3d_shader_code *out)
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{
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@ -5353,7 +5342,11 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
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lower_ir(ctx, lower_matrix_swizzles, body);
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lower_ir(ctx, lower_index_loads, body);
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hlsl_prepend_global_uniform_copy(ctx, body);
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LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
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{
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if (var->storage_modifiers & HLSL_STORAGE_UNIFORM)
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prepend_uniform_copy(ctx, body, var);
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}
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for (i = 0; i < entry_func->parameters.count; ++i)
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{
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