vkd3d: Implement ID3D12Fence1.

This commit is contained in:
Conor McCarthy
2023-06-07 23:30:35 +10:00
committed by Alexandre Julliard
parent 0d1bc77b2a
commit c2e09e4c4f
Notes: Alexandre Julliard 2023-08-02 21:23:58 +09:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/287
4 changed files with 60 additions and 33 deletions

View File

@@ -3749,7 +3749,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface,
if (FAILED(hr = d3d12_fence_create(device, initial_value, flags, &object)))
return hr;
return return_interface(&object->ID3D12Fence_iface, &IID_ID3D12Fence, riid, fence);
return return_interface(&object->ID3D12Fence1_iface, &IID_ID3D12Fence1, riid, fence);
}
static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device *iface)