vkd3d: Implement ID3D12GraphicsCommandList3 with a stub.

This commit is contained in:
Conor McCarthy 2023-07-25 16:53:15 +10:00 committed by Alexandre Julliard
parent 4433dacb4f
commit 0d1bc77b2a
Notes: Alexandre Julliard 2023-07-31 21:19:27 +09:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/286
4 changed files with 193 additions and 131 deletions

View File

@ -1878,6 +1878,24 @@ typedef struct D3D12_WRITEBUFFERIMMEDIATE_PARAMETER
UINT32 Value;
} D3D12_WRITEBUFFERIMMEDIATE_PARAMETER;
typedef enum D3D12_PROTECTED_RESOURCE_SESSION_FLAGS
{
D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE = 0,
} D3D12_PROTECTED_RESOURCE_SESSION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_PROTECTED_RESOURCE_SESSION_FLAGS);")
typedef enum D3D12_PROTECTED_SESSION_STATUS
{
D3D12_PROTECTED_SESSION_STATUS_OK = 0,
D3D12_PROTECTED_SESSION_STATUS_INVALID = 1,
} D3D12_PROTECTED_SESSION_STATUS;
typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC
{
UINT NodeMask;
D3D12_PROTECTED_RESOURCE_SESSION_FLAGS Flags;
} D3D12_PROTECTED_RESOURCE_SESSION_DESC;
[
uuid(c4fec28f-7966-4e95-9f94-f431cb56c3b8),
object,
@ -2239,6 +2257,41 @@ interface ID3D12GraphicsCommandList2 : ID3D12GraphicsCommandList1
const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes);
}
[
uuid(a1533d18-0ac1-4084-85b9-89a96116806b),
object,
local,
pointer_default(unique)
]
interface ID3D12ProtectedSession : ID3D12DeviceChild
{
HRESULT GetStatusFence(REFIID riid, void **fence);
D3D12_PROTECTED_SESSION_STATUS GetSessionStatus();
}
[
uuid(6cd696f4-f289-40cc-8091-5a6c0a099c3d),
object,
local,
pointer_default(unique)
]
interface ID3D12ProtectedResourceSession : ID3D12ProtectedSession
{
D3D12_PROTECTED_RESOURCE_SESSION_DESC GetDesc();
}
[
uuid(6fda83a7-b84c-4e38-9ac8-c7bd22016b3d),
object,
local,
pointer_default(unique)
]
interface ID3D12GraphicsCommandList3 : ID3D12GraphicsCommandList2
{
void SetProtectedResourceSession(ID3D12ProtectedResourceSession *protected_resource_session);
}
typedef enum D3D12_TILE_RANGE_FLAGS
{
D3D12_TILE_RANGE_FLAG_NONE = 0x0,

View File

@ -1928,9 +1928,9 @@ static void d3d12_command_signature_decref(struct d3d12_command_signature *signa
}
/* ID3D12CommandList */
static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList2(ID3D12GraphicsCommandList2 *iface)
static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList3(ID3D12GraphicsCommandList3 *iface)
{
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList2_iface);
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface);
}
static void d3d12_command_list_invalidate_current_framebuffer(struct d3d12_command_list *list)
@ -2276,12 +2276,13 @@ static void d3d12_command_list_track_resource_usage(struct d3d12_command_list *l
}
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList2 *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList3 *iface,
REFIID iid, void **object)
{
TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList2)
if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList3)
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList2)
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList1)
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList)
|| IsEqualGUID(iid, &IID_ID3D12CommandList)
@ -2289,7 +2290,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic
|| IsEqualGUID(iid, &IID_ID3D12Object)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID3D12GraphicsCommandList2_AddRef(iface);
ID3D12GraphicsCommandList3_AddRef(iface);
*object = iface;
return S_OK;
}
@ -2300,9 +2301,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList2 *iface)
static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList3 *iface)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
ULONG refcount = InterlockedIncrement(&list->refcount);
TRACE("%p increasing refcount to %u.\n", list, refcount);
@ -2315,9 +2316,9 @@ static void vkd3d_pipeline_bindings_cleanup(struct vkd3d_pipeline_bindings *bind
vkd3d_free(bindings->vk_uav_counter_views);
}
static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList2 *iface)
static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList3 *iface)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
ULONG refcount = InterlockedDecrement(&list->refcount);
TRACE("%p decreasing refcount to %u.\n", list, refcount);
@ -2343,66 +2344,66 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL
return refcount;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList2 *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList3 *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_get_private_data(&list->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList2 *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList3 *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_set_private_data(&list->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList2 *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList3 *iface,
REFGUID guid, const IUnknown *data)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return vkd3d_set_private_data_interface(&list->private_store, guid, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList2 *iface, const WCHAR *name)
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList3 *iface, const WCHAR *name)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, list->device->wchar_size));
return name ? S_OK : E_INVALIDARG;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList2 *iface, REFIID iid, void **device)
static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList3 *iface, REFIID iid, void **device)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
return d3d12_device_query_interface(list->device, iid, device);
}
static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList2 *iface)
static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList3 *iface)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p.\n", iface);
return list->type;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList2 *iface)
static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList3 *iface)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_vk_device_procs *vk_procs;
VkResult vr;
@ -2446,7 +2447,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL
static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
ID3D12PipelineState *initial_pipeline_state)
{
ID3D12GraphicsCommandList2 *iface = &list->ID3D12GraphicsCommandList2_iface;
ID3D12GraphicsCommandList3 *iface = &list->ID3D12GraphicsCommandList3_iface;
memset(list->strides, 0, sizeof(list->strides));
list->primitive_topology = D3D_PRIMITIVE_TOPOLOGY_POINTLIST;
@ -2482,14 +2483,14 @@ static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
list->descriptor_heap_count = 0;
ID3D12GraphicsCommandList2_SetPipelineState(iface, initial_pipeline_state);
ID3D12GraphicsCommandList3_SetPipelineState(iface, initial_pipeline_state);
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList2 *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList3 *iface,
ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_pipeline_state)
{
struct d3d12_command_allocator *allocator_impl = unsafe_impl_from_ID3D12CommandAllocator(allocator);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
HRESULT hr;
TRACE("iface %p, allocator %p, initial_pipeline_state %p.\n",
@ -2516,7 +2517,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandL
return hr;
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList3 *iface,
ID3D12PipelineState *pipeline_state)
{
FIXME("iface %p, pipline_state %p stub!\n", iface, pipeline_state);
@ -3372,11 +3373,11 @@ static void d3d12_command_list_check_index_buffer_strip_cut_value(struct d3d12_c
}
}
static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList3 *iface,
UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location,
UINT start_instance_location)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, vertex_count_per_instance %u, instance_count %u, "
@ -3396,11 +3397,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCom
instance_count, start_vertex_location, start_instance_location));
}
static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList3 *iface,
UINT index_count_per_instance, UINT instance_count, UINT start_vertex_location,
INT base_vertex_location, UINT start_instance_location)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, index_count_per_instance %u, instance_count %u, start_vertex_location %u, "
@ -3422,10 +3423,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12Grap
instance_count, start_vertex_location, base_vertex_location, start_instance_location));
}
static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList3 *iface,
UINT x, UINT y, UINT z)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, x %u, y %u, z %u.\n", iface, x, y, z);
@ -3441,10 +3442,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandL
VK_CALL(vkCmdDispatch(list->vk_command_buffer, x, y, z));
}
static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList3 *iface,
ID3D12Resource *dst, UINT64 dst_offset, ID3D12Resource *src, UINT64 src_offset, UINT64 byte_count)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_vk_device_procs *vk_procs;
VkBufferCopy buffer_copy;
@ -3726,11 +3727,11 @@ static bool validate_d3d12_box(const D3D12_BOX *box)
&& box->back > box->front;
}
static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList3 *iface,
const D3D12_TEXTURE_COPY_LOCATION *dst, UINT dst_x, UINT dst_y, UINT dst_z,
const D3D12_TEXTURE_COPY_LOCATION *src, const D3D12_BOX *src_box)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_format *src_format, *dst_format;
const struct vkd3d_vk_device_procs *vk_procs;
@ -3851,10 +3852,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
}
}
static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList3 *iface,
ID3D12Resource *dst, ID3D12Resource *src)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_format *dst_format, *src_format;
const struct vkd3d_vk_device_procs *vk_procs;
@ -3921,7 +3922,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsComm
}
}
static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList3 *iface,
ID3D12Resource *tiled_resource, const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,
const D3D12_TILE_REGION_SIZE *tile_region_size, ID3D12Resource *buffer, UINT64 buffer_offset,
D3D12_TILE_COPY_FLAGS flags)
@ -3932,11 +3933,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommand
buffer, buffer_offset, flags);
}
static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList3 *iface,
ID3D12Resource *dst, UINT dst_sub_resource_idx,
ID3D12Resource *src, UINT src_sub_resource_idx, DXGI_FORMAT format)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_format *src_format, *dst_format, *vk_format;
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_vk_device_procs *vk_procs;
@ -3999,10 +4000,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12Graphi
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &vk_image_resolve));
}
static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList3 *iface,
D3D12_PRIMITIVE_TOPOLOGY topology)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, topology %#x.\n", iface, topology);
@ -4013,11 +4014,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr
d3d12_command_list_invalidate_current_pipeline(list);
}
static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList3 *iface,
UINT viewport_count, const D3D12_VIEWPORT *viewports)
{
VkViewport vk_viewports[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i;
@ -4051,10 +4052,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo
VK_CALL(vkCmdSetViewport(list->vk_command_buffer, 0, viewport_count, vk_viewports));
}
static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList3 *iface,
UINT rect_count, const D3D12_RECT *rects)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
VkRect2D vk_rects[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i;
@ -4079,10 +4080,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12Graphic
VK_CALL(vkCmdSetScissor(list->vk_command_buffer, 0, rect_count, vk_rects));
}
static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList3 *iface,
const FLOAT blend_factor[4])
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, blend_factor %p.\n", iface, blend_factor);
@ -4091,10 +4092,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12Graphics
VK_CALL(vkCmdSetBlendConstants(list->vk_command_buffer, blend_factor));
}
static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList3 *iface,
UINT stencil_ref)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, stencil_ref %u.\n", iface, stencil_ref);
@ -4103,11 +4104,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsC
VK_CALL(vkCmdSetStencilReference(list->vk_command_buffer, VK_STENCIL_FRONT_AND_BACK, stencil_ref));
}
static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList3 *iface,
ID3D12PipelineState *pipeline_state)
{
struct d3d12_pipeline_state *state = unsafe_impl_from_ID3D12PipelineState(pipeline_state);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, pipeline_state %p.\n", iface, pipeline_state);
@ -4158,10 +4159,10 @@ static unsigned int d3d12_find_ds_multiplanar_transition(const D3D12_RESOURCE_BA
return 0;
}
static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList3 *iface,
UINT barrier_count, const D3D12_RESOURCE_BARRIER *barriers)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
bool have_aliasing_barriers = false, have_split_barriers = false;
const struct vkd3d_vk_device_procs *vk_procs;
const struct vkd3d_vulkan_info *vk_info;
@ -4384,13 +4385,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC
WARN("Issuing split barrier(s) on D3D12_RESOURCE_BARRIER_FLAG_END_ONLY.\n");
}
static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList3 *iface,
ID3D12GraphicsCommandList *command_list)
{
FIXME("iface %p, command_list %p stub!\n", iface, command_list);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList3 *iface,
UINT heap_count, ID3D12DescriptorHeap *const *heaps)
{
TRACE("iface %p, heap_count %u, heaps %p.\n", iface, heap_count, heaps);
@ -4416,10 +4417,10 @@ static void d3d12_command_list_set_root_signature(struct d3d12_command_list *lis
d3d12_command_list_invalidate_root_parameters(list, bind_point);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList3 *iface,
ID3D12RootSignature *root_signature)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@ -4427,10 +4428,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12G
unsafe_impl_from_ID3D12RootSignature(root_signature));
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList3 *iface,
ID3D12RootSignature *root_signature)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@ -4469,10 +4470,10 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l
bindings->descriptor_table_active_mask |= (uint64_t)1 << index;
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList3 *iface,
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
iface, root_parameter_index, base_descriptor.ptr);
@ -4481,10 +4482,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(I
root_parameter_index, base_descriptor);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList3 *iface,
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
iface, root_parameter_index, base_descriptor.ptr);
@ -4506,10 +4507,10 @@ static void d3d12_command_list_set_root_constants(struct d3d12_command_list *lis
c->stage_flags, c->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data));
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList3 *iface,
UINT root_parameter_index, UINT data, UINT dst_offset)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
iface, root_parameter_index, data, dst_offset);
@ -4518,10 +4519,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3
root_parameter_index, dst_offset, 1, &data);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList3 *iface,
UINT root_parameter_index, UINT data, UINT dst_offset)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
iface, root_parameter_index, data, dst_offset);
@ -4530,10 +4531,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID
root_parameter_index, dst_offset, 1, &data);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList3 *iface,
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
iface, root_parameter_index, constant_count, data, dst_offset);
@ -4542,10 +4543,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID
root_parameter_index, dst_offset, constant_count, data);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList3 *iface,
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
iface, root_parameter_index, constant_count, data, dst_offset);
@ -4607,9 +4608,9 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferView(
ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -4618,9 +4619,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferVie
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferView(
ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -4679,9 +4680,9 @@ static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *li
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceView(
ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -4691,9 +4692,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceVie
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceView(
ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -4703,9 +4704,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceVi
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessView(
ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -4715,9 +4716,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessVi
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessView(
ID3D12GraphicsCommandList2 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -4726,10 +4727,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessV
root_parameter_index, address);
}
static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList3 *iface,
const D3D12_INDEX_BUFFER_VIEW *view)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_vk_device_procs *vk_procs;
struct d3d12_resource *resource;
enum VkIndexType index_type;
@ -4769,10 +4770,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12Graphics
view->BufferLocation - resource->gpu_address, index_type));
}
static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList3 *iface,
UINT start_slot, UINT view_count, const D3D12_VERTEX_BUFFER_VIEW *views)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct vkd3d_null_resources *null_resources;
struct vkd3d_gpu_va_allocator *gpu_va_allocator;
VkDeviceSize offsets[ARRAY_SIZE(list->strides)];
@ -4827,10 +4828,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
d3d12_command_list_invalidate_current_pipeline(list);
}
static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList3 *iface,
UINT start_slot, UINT view_count, const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
VkDeviceSize offsets[ARRAY_SIZE(list->so_counter_buffers)];
VkDeviceSize sizes[ARRAY_SIZE(list->so_counter_buffers)];
VkBuffer buffers[ARRAY_SIZE(list->so_counter_buffers)];
@ -4892,11 +4893,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsComm
VK_CALL(vkCmdBindTransformFeedbackBuffersEXT(list->vk_command_buffer, first, count, buffers, offsets, sizes));
}
static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList3 *iface,
UINT render_target_descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,
BOOL single_descriptor_handle, const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct d3d12_rtv_desc *rtv_desc;
const struct d3d12_dsv_desc *dsv_desc;
VkFormat prev_dsv_format;
@ -5097,12 +5098,12 @@ static void d3d12_command_list_clear(struct d3d12_command_list *list,
}
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList3 *iface,
D3D12_CPU_DESCRIPTOR_HANDLE dsv, D3D12_CLEAR_FLAGS flags, float depth, UINT8 stencil,
UINT rect_count, const D3D12_RECT *rects)
{
const union VkClearValue clear_value = {.depthStencil = {depth, stencil}};
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct d3d12_dsv_desc *dsv_desc = d3d12_dsv_desc_from_cpu_handle(dsv);
struct VkAttachmentDescription attachment_desc;
struct VkAttachmentReference ds_reference;
@ -5146,10 +5147,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra
&clear_value, rect_count, rects);
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList3 *iface,
D3D12_CPU_DESCRIPTOR_HANDLE rtv, const FLOAT color[4], UINT rect_count, const D3D12_RECT *rects)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const struct d3d12_rtv_desc *rtv_desc = d3d12_rtv_desc_from_cpu_handle(rtv);
struct VkAttachmentDescription attachment_desc;
struct VkAttachmentReference color_reference;
@ -5394,11 +5395,11 @@ static const struct vkd3d_format *vkd3d_fixup_clear_uav_uint_colour(struct d3d12
}
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList3 *iface,
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
const UINT values[4], UINT rect_count, const D3D12_RECT *rects)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct vkd3d_view *descriptor, *uint_view = NULL;
struct d3d12_device *device = list->device;
struct vkd3d_texture_view_desc view_desc;
@ -5460,11 +5461,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
vkd3d_view_decref(uint_view, device);
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList3 *iface,
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
const float values[4], UINT rect_count, const D3D12_RECT *rects)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct d3d12_resource *resource_impl;
VkClearColorValue colour;
struct vkd3d_view *view;
@ -5480,16 +5481,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I
d3d12_command_list_clear_uav(list, resource_impl, view, &colour, rect_count, rects);
}
static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList3 *iface,
ID3D12Resource *resource, const D3D12_DISCARD_REGION *region)
{
FIXME_ONCE("iface %p, resource %p, region %p stub!\n", iface, resource, region);
}
static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList3 *iface,
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
const struct vkd3d_vk_device_procs *vk_procs;
VkQueryControlFlags flags = 0;
@ -5516,10 +5517,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsComman
VK_CALL(vkCmdBeginQuery(list->vk_command_buffer, query_heap->vk_query_pool, index, flags));
}
static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList3 *iface,
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
const struct vkd3d_vk_device_procs *vk_procs;
@ -5561,12 +5562,12 @@ static size_t get_query_stride(D3D12_QUERY_TYPE type)
return sizeof(uint64_t);
}
static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList3 *iface,
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT start_index, UINT query_count,
ID3D12Resource *dst_buffer, UINT64 aligned_dst_buffer_offset)
{
const struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct d3d12_resource *buffer = unsafe_impl_from_ID3D12Resource(dst_buffer);
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i, first, count;
@ -5642,10 +5643,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics
}
}
static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList3 *iface,
ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct d3d12_resource *resource = unsafe_impl_from_ID3D12Resource(buffer);
const struct vkd3d_vulkan_info *vk_info = &list->device->vk_info;
const struct vkd3d_vk_device_procs *vk_procs;
@ -5714,19 +5715,19 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCo
}
}
static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList3 *iface,
UINT metadata, const void *data, UINT size)
{
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
}
static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList3 *iface,
UINT metadata, const void *data, UINT size)
{
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
}
static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList2 *iface)
static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList3 *iface)
{
FIXME("iface %p stub!\n", iface);
}
@ -5735,14 +5736,14 @@ STATIC_ASSERT(sizeof(VkDispatchIndirectCommand) == sizeof(D3D12_DISPATCH_ARGUMEN
STATIC_ASSERT(sizeof(VkDrawIndexedIndirectCommand) == sizeof(D3D12_DRAW_INDEXED_ARGUMENTS));
STATIC_ASSERT(sizeof(VkDrawIndirectCommand) == sizeof(D3D12_DRAW_ARGUMENTS));
static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList3 *iface,
ID3D12CommandSignature *command_signature, UINT max_command_count, ID3D12Resource *arg_buffer,
UINT64 arg_buffer_offset, ID3D12Resource *count_buffer, UINT64 count_buffer_offset)
{
struct d3d12_command_signature *sig_impl = unsafe_impl_from_ID3D12CommandSignature(command_signature);
struct d3d12_resource *count_impl = unsafe_impl_from_ID3D12Resource(count_buffer);
struct d3d12_resource *arg_impl = unsafe_impl_from_ID3D12Resource(arg_buffer);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
const D3D12_COMMAND_SIGNATURE_DESC *signature_desc;
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i;
@ -5841,7 +5842,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC
d3d12_command_signature_decref(sig_impl);
}
static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList3 *iface,
ID3D12Resource *dst_buffer, UINT64 dst_offset,
ID3D12Resource *src_buffer, UINT64 src_offset,
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
@ -5854,7 +5855,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12Grap
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
}
static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList3 *iface,
ID3D12Resource *dst_buffer, UINT64 dst_offset,
ID3D12Resource *src_buffer, UINT64 src_offset,
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
@ -5867,20 +5868,20 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12Gr
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
}
static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList3 *iface,
FLOAT min, FLOAT max)
{
FIXME("iface %p, min %.8e, max %.8e stub!\n", iface, min, max);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList3 *iface,
UINT sample_count, UINT pixel_count, D3D12_SAMPLE_POSITION *sample_positions)
{
FIXME("iface %p, sample_count %u, pixel_count %u, sample_positions %p stub!\n",
iface, sample_count, pixel_count, sample_positions);
}
static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList3 *iface,
ID3D12Resource *dst_resource, UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y,
ID3D12Resource *src_resource, UINT src_sub_resource_idx,
D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode)
@ -5892,16 +5893,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12
src_resource, src_sub_resource_idx, src_rect, format, mode);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList2 *iface, UINT mask)
static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList3 *iface, UINT mask)
{
FIXME("iface %p, mask %#x stub!\n", iface, mask);
}
static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList2 *iface,
static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList3 *iface,
UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,
const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList2(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface);
struct d3d12_resource *resource;
unsigned int i;
@ -5914,7 +5915,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12Grap
}
}
static const struct ID3D12GraphicsCommandList2Vtbl d3d12_command_list_vtbl =
static void STDMETHODCALLTYPE d3d12_command_list_SetProtectedResourceSession(ID3D12GraphicsCommandList3 *iface,
ID3D12ProtectedResourceSession *protected_session)
{
FIXME("iface %p, protected_session %p stub!\n", iface, protected_session);
}
static const struct ID3D12GraphicsCommandList3Vtbl d3d12_command_list_vtbl =
{
/* IUnknown methods */
d3d12_command_list_QueryInterface,
@ -5990,6 +5997,8 @@ static const struct ID3D12GraphicsCommandList2Vtbl d3d12_command_list_vtbl =
d3d12_command_list_SetViewInstanceMask,
/* ID3D12GraphicsCommandList2 methods */
d3d12_command_list_WriteBufferImmediate,
/* ID3D12GraphicsCommandList3 methods */
d3d12_command_list_SetProtectedResourceSession,
};
static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12CommandList *iface)
@ -5997,7 +6006,7 @@ static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12Comma
if (!iface)
return NULL;
assert(iface->lpVtbl == (struct ID3D12CommandListVtbl *)&d3d12_command_list_vtbl);
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList2_iface);
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface);
}
static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d3d12_device *device,
@ -6006,7 +6015,7 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
{
HRESULT hr;
list->ID3D12GraphicsCommandList2_iface.lpVtbl = &d3d12_command_list_vtbl;
list->ID3D12GraphicsCommandList3_iface.lpVtbl = &d3d12_command_list_vtbl;
list->refcount = 1;
list->type = type;

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@ -2657,8 +2657,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *if
initial_pipeline_state, &object)))
return hr;
return return_interface(&object->ID3D12GraphicsCommandList2_iface,
&IID_ID3D12GraphicsCommandList2, riid, command_list);
return return_interface(&object->ID3D12GraphicsCommandList3_iface,
&IID_ID3D12GraphicsCommandList3, riid, command_list);
}
/* Direct3D feature levels restrict which formats can be optionally supported. */

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@ -1424,7 +1424,7 @@ enum vkd3d_pipeline_bind_point
/* ID3D12CommandList */
struct d3d12_command_list
{
ID3D12GraphicsCommandList2 ID3D12GraphicsCommandList2_iface;
ID3D12GraphicsCommandList3 ID3D12GraphicsCommandList3_iface;
LONG refcount;
D3D12_COMMAND_LIST_TYPE type;