mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
include: Add D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT.
This commit is contained in:
parent
0c41cea4a1
commit
c1c7163216
@ -49,6 +49,7 @@ const UINT D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAK
|
||||
= 1 << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 4);
|
||||
const UINT D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT = 8;
|
||||
const UINT D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT = 256;
|
||||
const UINT D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT = 65536;
|
||||
const UINT D3D12_TEXTURE_DATA_PITCH_ALIGNMENT = 256;
|
||||
const UINT D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT = 512;
|
||||
const UINT D3D12_VS_INPUT_REGISTER_COUNT = 32;
|
||||
|
Loading…
x
Reference in New Issue
Block a user