vkd3d: Implement d3d12_command_list_SetName().

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zhiyi Zhang 2019-02-01 11:36:59 +08:00 committed by Alexandre Julliard
parent bff7218091
commit be6ffa6b79

View File

@ -1694,9 +1694,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsComman
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name, list->device->wchar_size));
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, list->device->wchar_size));
return E_NOTIMPL;
return name ? S_OK : E_INVALIDARG;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList *iface,