mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader: Advertise support for compiling HLSL to DXBC_TPF.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
8dea03d9fd
commit
be0864f949
@@ -448,6 +448,8 @@ enum vkd3d_shader_source_type
|
|||||||
* the format used for Direct3D shader model 4 and 5 shaders.
|
* the format used for Direct3D shader model 4 and 5 shaders.
|
||||||
*/
|
*/
|
||||||
VKD3D_SHADER_SOURCE_DXBC_TPF,
|
VKD3D_SHADER_SOURCE_DXBC_TPF,
|
||||||
|
/** High-Level Shader Language source code. */
|
||||||
|
VKD3D_SHADER_SOURCE_HLSL,
|
||||||
|
|
||||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SOURCE_TYPE),
|
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SOURCE_TYPE),
|
||||||
};
|
};
|
||||||
@@ -467,6 +469,11 @@ enum vkd3d_shader_target_type
|
|||||||
VKD3D_SHADER_TARGET_SPIRV_BINARY,
|
VKD3D_SHADER_TARGET_SPIRV_BINARY,
|
||||||
VKD3D_SHADER_TARGET_SPIRV_TEXT,
|
VKD3D_SHADER_TARGET_SPIRV_TEXT,
|
||||||
VKD3D_SHADER_TARGET_D3D_ASM,
|
VKD3D_SHADER_TARGET_D3D_ASM,
|
||||||
|
/**
|
||||||
|
* A 'Tokenized Program Format' shader embedded in a DXBC container. This is
|
||||||
|
* the format used for Direct3D shader model 4 and 5 shaders.
|
||||||
|
*/
|
||||||
|
VKD3D_SHADER_TARGET_DXBC_TPF,
|
||||||
|
|
||||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TARGET_TYPE),
|
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TARGET_TYPE),
|
||||||
};
|
};
|
||||||
|
@@ -839,65 +839,51 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
static int compile_dxbc_tpf(const struct vkd3d_shader_compile_info *compile_info,
|
||||||
struct vkd3d_shader_code *out, char **messages)
|
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
|
||||||
{
|
{
|
||||||
struct vkd3d_shader_scan_descriptor_info scan_descriptor_info;
|
struct vkd3d_shader_scan_descriptor_info scan_descriptor_info;
|
||||||
struct vkd3d_shader_message_context message_context;
|
|
||||||
struct vkd3d_shader_instruction instruction;
|
struct vkd3d_shader_instruction instruction;
|
||||||
struct vkd3d_shader_compile_info scan_info;
|
struct vkd3d_shader_compile_info scan_info;
|
||||||
struct vkd3d_dxbc_compiler *spirv_compiler;
|
struct vkd3d_dxbc_compiler *spirv_compiler;
|
||||||
struct vkd3d_shader_parser parser;
|
struct vkd3d_shader_parser parser;
|
||||||
int ret;
|
int ret;
|
||||||
|
|
||||||
TRACE("compile_info %p, out %p, messages %p.\n", compile_info, out, messages);
|
|
||||||
|
|
||||||
if (messages)
|
|
||||||
*messages = NULL;
|
|
||||||
|
|
||||||
if ((ret = vkd3d_shader_validate_compile_info(compile_info)) < 0)
|
|
||||||
return ret;
|
|
||||||
|
|
||||||
if (!vkd3d_shader_message_context_init(&message_context, compile_info->log_level, compile_info->source_name))
|
|
||||||
return VKD3D_ERROR;
|
|
||||||
|
|
||||||
scan_info = *compile_info;
|
scan_info = *compile_info;
|
||||||
scan_descriptor_info.type = VKD3D_SHADER_STRUCTURE_TYPE_SCAN_DESCRIPTOR_INFO;
|
scan_descriptor_info.type = VKD3D_SHADER_STRUCTURE_TYPE_SCAN_DESCRIPTOR_INFO;
|
||||||
scan_descriptor_info.next = scan_info.next;
|
scan_descriptor_info.next = scan_info.next;
|
||||||
scan_info.next = &scan_descriptor_info;
|
scan_info.next = &scan_descriptor_info;
|
||||||
|
|
||||||
if ((ret = scan_dxbc(&scan_info, &message_context)) < 0)
|
if ((ret = scan_dxbc(&scan_info, message_context)) < 0)
|
||||||
|
return ret;
|
||||||
|
|
||||||
|
if ((ret = vkd3d_shader_parser_init(&parser, &compile_info->source, message_context)) < 0)
|
||||||
{
|
{
|
||||||
vkd3d_shader_message_context_trace_messages(&message_context);
|
vkd3d_shader_free_scan_descriptor_info(&scan_descriptor_info);
|
||||||
if (messages && !(*messages = vkd3d_shader_message_context_copy_messages(&message_context)))
|
|
||||||
ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
|
||||||
vkd3d_shader_message_context_cleanup(&message_context);
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((ret = vkd3d_shader_parser_init(&parser, &compile_info->source, &message_context)) < 0)
|
|
||||||
goto done;
|
|
||||||
|
|
||||||
vkd3d_shader_dump_shader(parser.shader_version.type, &compile_info->source);
|
vkd3d_shader_dump_shader(parser.shader_version.type, &compile_info->source);
|
||||||
|
|
||||||
if (compile_info->target_type == VKD3D_SHADER_TARGET_D3D_ASM)
|
if (compile_info->target_type == VKD3D_SHADER_TARGET_D3D_ASM)
|
||||||
{
|
{
|
||||||
|
vkd3d_shader_free_scan_descriptor_info(&scan_descriptor_info);
|
||||||
ret = vkd3d_dxbc_binary_to_text(parser.data, out);
|
ret = vkd3d_dxbc_binary_to_text(parser.data, out);
|
||||||
vkd3d_shader_parser_destroy(&parser);
|
vkd3d_shader_parser_destroy(&parser);
|
||||||
goto done;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!(spirv_compiler = vkd3d_dxbc_compiler_create(&parser.shader_version,
|
if (!(spirv_compiler = vkd3d_dxbc_compiler_create(&parser.shader_version,
|
||||||
&parser.shader_desc, compile_info, &scan_descriptor_info, &message_context)))
|
&parser.shader_desc, compile_info, &scan_descriptor_info, message_context)))
|
||||||
{
|
{
|
||||||
ERR("Failed to create DXBC compiler.\n");
|
ERR("Failed to create DXBC compiler.\n");
|
||||||
vkd3d_shader_parser_destroy(&parser);
|
vkd3d_shader_parser_destroy(&parser);
|
||||||
ret = VKD3D_ERROR;
|
vkd3d_shader_free_scan_descriptor_info(&scan_descriptor_info);
|
||||||
goto done;
|
return VKD3D_ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
message_context.line = 2; /* Line 1 is the version token. */
|
message_context->line = 2; /* Line 1 is the version token. */
|
||||||
message_context.column = 1;
|
message_context->column = 1;
|
||||||
while (!shader_sm4_is_end(parser.data, &parser.ptr))
|
while (!shader_sm4_is_end(parser.data, &parser.ptr))
|
||||||
{
|
{
|
||||||
shader_sm4_read_instruction(parser.data, &parser.ptr, &instruction);
|
shader_sm4_read_instruction(parser.data, &parser.ptr, &instruction);
|
||||||
@@ -911,7 +897,7 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
|||||||
|
|
||||||
if ((ret = vkd3d_dxbc_compiler_handle_instruction(spirv_compiler, &instruction)) < 0)
|
if ((ret = vkd3d_dxbc_compiler_handle_instruction(spirv_compiler, &instruction)) < 0)
|
||||||
break;
|
break;
|
||||||
++message_context.line;
|
++message_context->line;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ret >= 0)
|
if (ret >= 0)
|
||||||
@@ -919,12 +905,51 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
|||||||
|
|
||||||
vkd3d_dxbc_compiler_destroy(spirv_compiler);
|
vkd3d_dxbc_compiler_destroy(spirv_compiler);
|
||||||
vkd3d_shader_parser_destroy(&parser);
|
vkd3d_shader_parser_destroy(&parser);
|
||||||
done:
|
vkd3d_shader_free_scan_descriptor_info(&scan_descriptor_info);
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int compile_hlsl(const struct vkd3d_shader_compile_info *compile_info,
|
||||||
|
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
|
||||||
|
{
|
||||||
|
return VKD3D_ERROR_NOT_IMPLEMENTED;
|
||||||
|
}
|
||||||
|
|
||||||
|
int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
||||||
|
struct vkd3d_shader_code *out, char **messages)
|
||||||
|
{
|
||||||
|
struct vkd3d_shader_message_context message_context;
|
||||||
|
int ret;
|
||||||
|
|
||||||
|
TRACE("compile_info %p, out %p, messages %p.\n", compile_info, out, messages);
|
||||||
|
|
||||||
|
if (messages)
|
||||||
|
*messages = NULL;
|
||||||
|
|
||||||
|
if ((ret = vkd3d_shader_validate_compile_info(compile_info)) < 0)
|
||||||
|
return ret;
|
||||||
|
|
||||||
|
if (!vkd3d_shader_message_context_init(&message_context, compile_info->log_level, compile_info->source_name))
|
||||||
|
return VKD3D_ERROR;
|
||||||
|
|
||||||
|
switch (compile_info->source_type)
|
||||||
|
{
|
||||||
|
case VKD3D_SHADER_SOURCE_DXBC_TPF:
|
||||||
|
ret = compile_dxbc_tpf(compile_info, out, &message_context);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case VKD3D_SHADER_SOURCE_HLSL:
|
||||||
|
ret = compile_hlsl(compile_info, out, &message_context);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
assert(0);
|
||||||
|
}
|
||||||
|
|
||||||
vkd3d_shader_message_context_trace_messages(&message_context);
|
vkd3d_shader_message_context_trace_messages(&message_context);
|
||||||
if (messages && !(*messages = vkd3d_shader_message_context_copy_messages(&message_context)))
|
if (messages && !(*messages = vkd3d_shader_message_context_copy_messages(&message_context)))
|
||||||
ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
||||||
vkd3d_shader_message_context_cleanup(&message_context);
|
vkd3d_shader_message_context_cleanup(&message_context);
|
||||||
vkd3d_shader_free_scan_descriptor_info(&scan_descriptor_info);
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1073,6 +1098,7 @@ const enum vkd3d_shader_source_type *vkd3d_shader_get_supported_source_types(uns
|
|||||||
static const enum vkd3d_shader_source_type types[] =
|
static const enum vkd3d_shader_source_type types[] =
|
||||||
{
|
{
|
||||||
VKD3D_SHADER_SOURCE_DXBC_TPF,
|
VKD3D_SHADER_SOURCE_DXBC_TPF,
|
||||||
|
VKD3D_SHADER_SOURCE_HLSL,
|
||||||
};
|
};
|
||||||
|
|
||||||
TRACE("count %p.\n", count);
|
TRACE("count %p.\n", count);
|
||||||
@@ -1093,6 +1119,11 @@ const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types(
|
|||||||
VKD3D_SHADER_TARGET_D3D_ASM,
|
VKD3D_SHADER_TARGET_D3D_ASM,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const enum vkd3d_shader_target_type hlsl_types[] =
|
||||||
|
{
|
||||||
|
VKD3D_SHADER_TARGET_DXBC_TPF,
|
||||||
|
};
|
||||||
|
|
||||||
TRACE("source_type %#x, count %p.\n", source_type, count);
|
TRACE("source_type %#x, count %p.\n", source_type, count);
|
||||||
|
|
||||||
switch (source_type)
|
switch (source_type)
|
||||||
@@ -1101,6 +1132,10 @@ const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types(
|
|||||||
*count = ARRAY_SIZE(dxbc_tpf_types);
|
*count = ARRAY_SIZE(dxbc_tpf_types);
|
||||||
return dxbc_tpf_types;
|
return dxbc_tpf_types;
|
||||||
|
|
||||||
|
case VKD3D_SHADER_SOURCE_HLSL:
|
||||||
|
*count = ARRAY_SIZE(hlsl_types);
|
||||||
|
return hlsl_types;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
*count = 0;
|
*count = 0;
|
||||||
return NULL;
|
return NULL;
|
||||||
|
Reference in New Issue
Block a user