tests/hlsl: Add tests for CalculateLevelOfDetail().

Includes improvements made by Giovanni Mascellani.
This commit is contained in:
Conor McCarthy
2024-03-21 11:21:12 +10:00
committed by Alexandre Julliard
parent e9559c394b
commit bdfa14d219
Notes: Alexandre Julliard 2024-04-11 17:03:01 -05:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/733
4 changed files with 87 additions and 2 deletions

View File

@@ -358,7 +358,7 @@ static ID3D11Buffer *create_buffer(ID3D11Device *device, unsigned int bind_flags
static void init_resource_2d(struct d3d11_shader_runner *runner, struct d3d11_resource *resource,
const struct resource_params *params)
{
D3D11_SUBRESOURCE_DATA resource_data[2];
D3D11_SUBRESOURCE_DATA resource_data[3];
ID3D11Device *device = runner->device;
D3D11_TEXTURE2D_DESC desc = {0};
HRESULT hr;