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vkd3d-shader/spirv: Support double in spirv_compiler_emit_ftou().
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Alexandre Julliard
2023-11-10 00:09:32 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/436
@ -7250,10 +7250,19 @@ static void spirv_compiler_emit_ftou(struct spirv_compiler *compiler,
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dst_type_id = spirv_compiler_get_type_id_for_dst(compiler, dst);
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src_id = spirv_compiler_emit_load_src(compiler, src, dst->write_mask);
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zero_id = spirv_compiler_get_constant_float_vector(compiler, 0.0f, component_count);
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if (src->reg.data_type == VKD3D_DATA_DOUBLE)
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{
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zero_id = spirv_compiler_get_constant_double_vector(compiler, 0.0, component_count);
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float_max_id = spirv_compiler_get_constant_double_vector(compiler, 4294967296.0, component_count);
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}
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else
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{
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zero_id = spirv_compiler_get_constant_float_vector(compiler, 0.0f, component_count);
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float_max_id = spirv_compiler_get_constant_float_vector(compiler, 4294967296.0f, component_count);
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}
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val_id = vkd3d_spirv_build_op_glsl_std450_max(builder, src_type_id, src_id, zero_id);
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float_max_id = spirv_compiler_get_constant_float_vector(compiler, 4294967296.0f, component_count);
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uint_max_id = spirv_compiler_get_constant_uint_vector(compiler, UINT_MAX, component_count);
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condition_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_BOOL, component_count);
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condition_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
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@ -9525,7 +9534,6 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
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case VKD3DSIH_DIV:
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case VKD3DSIH_DMUL:
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case VKD3DSIH_DTOF:
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case VKD3DSIH_DTOU:
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case VKD3DSIH_FREM:
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case VKD3DSIH_FTOD:
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case VKD3DSIH_IADD:
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@ -9596,6 +9604,7 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
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case VKD3DSIH_FTOI:
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spirv_compiler_emit_ftoi(compiler, instruction);
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break;
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case VKD3DSIH_DTOU:
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case VKD3DSIH_FTOU:
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spirv_compiler_emit_ftou(compiler, instruction);
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break;
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