mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-09-13 09:16:14 -07:00
vkd3d: Replace assert() with VKD3D_ASSERT() in state.c.
This commit is contained in:
parent
02b898bec0
commit
bd75396b38
Notes:
Henri Verbeet
2024-07-29 19:19:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/967
@ -194,7 +194,7 @@ struct d3d12_root_signature *unsafe_impl_from_ID3D12RootSignature(ID3D12RootSign
|
||||
{
|
||||
if (!iface)
|
||||
return NULL;
|
||||
assert(iface->lpVtbl == &d3d12_root_signature_vtbl);
|
||||
VKD3D_ASSERT(iface->lpVtbl == &d3d12_root_signature_vtbl);
|
||||
return impl_from_ID3D12RootSignature(iface);
|
||||
}
|
||||
|
||||
@ -512,7 +512,7 @@ static HRESULT d3d12_root_signature_init_push_constants(struct d3d12_root_signat
|
||||
if (p->ParameterType != D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS)
|
||||
continue;
|
||||
|
||||
assert(p->ShaderVisibility <= D3D12_SHADER_VISIBILITY_PIXEL);
|
||||
VKD3D_ASSERT(p->ShaderVisibility <= D3D12_SHADER_VISIBILITY_PIXEL);
|
||||
push_constants[p->ShaderVisibility].stageFlags = use_vk_heaps ? VK_SHADER_STAGE_ALL
|
||||
: stage_flags_from_visibility(p->ShaderVisibility);
|
||||
push_constants[p->ShaderVisibility].size += align(p->u.Constants.Num32BitValues, 4) * sizeof(uint32_t);
|
||||
@ -1226,7 +1226,7 @@ static HRESULT d3d12_root_signature_init_static_samplers(struct d3d12_root_signa
|
||||
unsigned int i;
|
||||
HRESULT hr;
|
||||
|
||||
assert(root_signature->static_sampler_count == desc->NumStaticSamplers);
|
||||
VKD3D_ASSERT(root_signature->static_sampler_count == desc->NumStaticSamplers);
|
||||
for (i = 0; i < desc->NumStaticSamplers; ++i)
|
||||
{
|
||||
const D3D12_STATIC_SAMPLER_DESC *s = &desc->pStaticSamplers[i];
|
||||
@ -1612,7 +1612,7 @@ static HRESULT vkd3d_render_pass_cache_create_pass_locked(struct vkd3d_render_pa
|
||||
|
||||
have_depth_stencil = key->depth_enable || key->stencil_enable;
|
||||
rt_count = have_depth_stencil ? key->attachment_count - 1 : key->attachment_count;
|
||||
assert(rt_count <= D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT);
|
||||
VKD3D_ASSERT(rt_count <= D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT);
|
||||
|
||||
for (index = 0, attachment_index = 0; index < rt_count; ++index)
|
||||
{
|
||||
@ -2152,7 +2152,7 @@ struct d3d12_pipeline_state *unsafe_impl_from_ID3D12PipelineState(ID3D12Pipeline
|
||||
{
|
||||
if (!iface)
|
||||
return NULL;
|
||||
assert(iface->lpVtbl == &d3d12_pipeline_state_vtbl);
|
||||
VKD3D_ASSERT(iface->lpVtbl == &d3d12_pipeline_state_vtbl);
|
||||
return impl_from_ID3D12PipelineState(iface);
|
||||
}
|
||||
|
||||
@ -2308,7 +2308,7 @@ static HRESULT d3d12_pipeline_state_init_uav_counters(struct d3d12_pipeline_stat
|
||||
unsigned int i, j;
|
||||
HRESULT hr;
|
||||
|
||||
assert(vkd3d_popcount(stage_flags) == 1);
|
||||
VKD3D_ASSERT(vkd3d_popcount(stage_flags) == 1);
|
||||
|
||||
for (i = 0; i < shader_info->descriptor_count; ++i)
|
||||
{
|
||||
@ -2923,7 +2923,7 @@ static HRESULT d3d12_graphics_pipeline_state_create_render_pass(
|
||||
|
||||
if (dsv_format)
|
||||
{
|
||||
assert(graphics->ds_desc.front.writeMask == graphics->ds_desc.back.writeMask);
|
||||
VKD3D_ASSERT(graphics->ds_desc.front.writeMask == graphics->ds_desc.back.writeMask);
|
||||
key.depth_enable = graphics->ds_desc.depthTestEnable;
|
||||
key.stencil_enable = graphics->ds_desc.stencilTestEnable;
|
||||
key.depth_stencil_write = graphics->ds_desc.depthWriteEnable
|
||||
@ -2940,7 +2940,7 @@ static HRESULT d3d12_graphics_pipeline_state_create_render_pass(
|
||||
if (key.attachment_count != ARRAY_SIZE(key.vk_formats))
|
||||
key.vk_formats[ARRAY_SIZE(key.vk_formats) - 1] = VK_FORMAT_UNDEFINED;
|
||||
for (i = key.attachment_count; i < ARRAY_SIZE(key.vk_formats); ++i)
|
||||
assert(key.vk_formats[i] == VK_FORMAT_UNDEFINED);
|
||||
VKD3D_ASSERT(key.vk_formats[i] == VK_FORMAT_UNDEFINED);
|
||||
|
||||
key.padding = 0;
|
||||
key.sample_count = graphics->ms_desc.rasterizationSamples;
|
||||
@ -3488,7 +3488,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
|
||||
graphics->ms_desc.pSampleMask = NULL;
|
||||
if (desc->sample_mask != ~0u)
|
||||
{
|
||||
assert(DIV_ROUND_UP(sample_count, 32) <= ARRAY_SIZE(graphics->sample_mask));
|
||||
VKD3D_ASSERT(DIV_ROUND_UP(sample_count, 32) <= ARRAY_SIZE(graphics->sample_mask));
|
||||
graphics->sample_mask[0] = desc->sample_mask;
|
||||
graphics->sample_mask[1] = 0xffffffffu;
|
||||
graphics->ms_desc.pSampleMask = graphics->sample_mask;
|
||||
@ -3781,7 +3781,7 @@ VkPipeline d3d12_pipeline_state_get_or_create_pipeline(struct d3d12_pipeline_sta
|
||||
.pDynamicStates = dynamic_states,
|
||||
};
|
||||
|
||||
assert(d3d12_pipeline_state_is_graphics(state));
|
||||
VKD3D_ASSERT(d3d12_pipeline_state_is_graphics(state));
|
||||
|
||||
memset(&pipeline_key, 0, sizeof(pipeline_key));
|
||||
pipeline_key.topology = topology;
|
||||
|
Loading…
Reference in New Issue
Block a user