vkd3d-shader/hlsl: Don't produce a parse error on empty buffer_body.

This commit is contained in:
Francisco Casas
2022-10-31 18:13:26 -03:00
committed by Alexandre Julliard
parent f100f5b726
commit bd501ce336
Notes: Alexandre Julliard 2022-11-18 22:42:34 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/48
3 changed files with 19 additions and 1 deletions

View File

@@ -65,6 +65,7 @@ vkd3d_shader_tests = \
tests/cast-to-half.shader_test \
tests/cast-to-int.shader_test \
tests/cast-to-uint.shader_test \
tests/cbuffer.shader_test \
tests/compute.shader_test \
tests/conditional.shader_test \
tests/floor.shader_test \