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vkd3d-shader/hlsl: Don't produce a parse error on empty buffer_body.
This commit is contained in:
committed by
Alexandre Julliard
parent
f100f5b726
commit
bd501ce336
Notes:
Alexandre Julliard
2022-11-18 22:42:34 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/48
@@ -65,6 +65,7 @@ vkd3d_shader_tests = \
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tests/cast-to-half.shader_test \
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tests/cast-to-int.shader_test \
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tests/cast-to-uint.shader_test \
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tests/cbuffer.shader_test \
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tests/compute.shader_test \
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tests/conditional.shader_test \
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tests/floor.shader_test \
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