vkd3d-shader/glsl: Implement VKD3DSIH_ISHR.

This commit is contained in:
Henri Verbeet
2024-09-29 20:04:35 +02:00
parent 7f1c78f8e2
commit babbf11d52
Notes: Henri Verbeet 2024-10-02 22:39:09 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1140
2 changed files with 4 additions and 1 deletions

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@@ -35,7 +35,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 uint4 1 0 0 0
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (2, -6, 2, -6)
[pixel shader]