mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
vkd3d-shader: Use the HLSL string buffer cache in hlsl_type_to_string() and hlsl_modifiers_to_string().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
4fe1e86310
commit
ba1cc670e6
@ -219,7 +219,7 @@ unsigned int hlsl_type_component_count(struct hlsl_type *type)
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}
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if (type->type != HLSL_CLASS_STRUCT)
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{
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ERR("Unexpected data type %s.\n", debug_hlsl_type(type));
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ERR("Unexpected data type %#x.\n", type->type);
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return 0;
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}
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@ -706,8 +706,7 @@ static int compare_function_decl_rb(const void *key, const struct rb_entry *entr
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return 0;
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}
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struct vkd3d_string_buffer *hlsl_type_to_string(struct vkd3d_string_buffer_cache *string_buffers,
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const struct hlsl_type *type)
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struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const struct hlsl_type *type)
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{
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struct vkd3d_string_buffer *string;
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@ -721,7 +720,7 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct vkd3d_string_buffer_cache
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"bool",
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};
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if (!(string = vkd3d_string_buffer_get(string_buffers)))
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if (!(string = hlsl_get_string_buffer(ctx)))
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return NULL;
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if (type->name)
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@ -755,10 +754,10 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct vkd3d_string_buffer_cache
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for (t = type; t->type == HLSL_CLASS_ARRAY; t = t->e.array.type)
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;
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if ((inner_string = hlsl_type_to_string(string_buffers, t)))
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if ((inner_string = hlsl_type_to_string(ctx, t)))
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{
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vkd3d_string_buffer_printf(string, "%s", inner_string->buffer);
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vkd3d_string_buffer_release(string_buffers, inner_string);
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hlsl_release_string_buffer(ctx, inner_string);
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}
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for (t = type; t->type == HLSL_CLASS_ARRAY; t = t->e.array.type)
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@ -776,27 +775,23 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct vkd3d_string_buffer_cache
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}
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}
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const char *debug_hlsl_type(const struct hlsl_type *type)
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const char *debug_hlsl_type(struct hlsl_ctx *ctx, const struct hlsl_type *type)
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{
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struct vkd3d_string_buffer_cache string_buffers;
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struct vkd3d_string_buffer *string;
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const char *ret;
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vkd3d_string_buffer_cache_init(&string_buffers);
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if (!(string = hlsl_type_to_string(&string_buffers, type)))
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if (!(string = hlsl_type_to_string(ctx, type)))
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return NULL;
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ret = vkd3d_dbg_sprintf("%s", string->buffer);
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vkd3d_string_buffer_release(&string_buffers, string);
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vkd3d_string_buffer_cache_cleanup(&string_buffers);
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hlsl_release_string_buffer(ctx, string);
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return ret;
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}
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struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct vkd3d_string_buffer_cache *string_buffers,
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unsigned int modifiers)
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struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsigned int modifiers)
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{
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struct vkd3d_string_buffer *string;
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if (!(string = vkd3d_string_buffer_get(string_buffers)))
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if (!(string = hlsl_get_string_buffer(ctx)))
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return NULL;
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if (modifiers & HLSL_STORAGE_EXTERN)
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@ -853,15 +848,15 @@ const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type)
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return names[type];
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}
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static void dump_instr(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_node *instr);
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static void dump_instr(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_node *instr);
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static void dump_instr_list(struct vkd3d_string_buffer *buffer, const struct list *list)
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static void dump_instr_list(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct list *list)
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{
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struct hlsl_ir_node *instr;
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LIST_FOR_EACH_ENTRY(instr, list, struct hlsl_ir_node, entry)
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{
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dump_instr(buffer, instr);
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dump_instr(ctx, buffer, instr);
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vkd3d_string_buffer_printf(buffer, "\n");
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}
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}
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@ -874,20 +869,17 @@ static void dump_src(struct vkd3d_string_buffer *buffer, const struct hlsl_src *
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vkd3d_string_buffer_printf(buffer, "%p", src->node);
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}
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static void dump_ir_var(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_var *var)
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static void dump_ir_var(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_var *var)
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{
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if (var->modifiers)
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{
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struct vkd3d_string_buffer_cache string_buffers;
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struct vkd3d_string_buffer *string;
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vkd3d_string_buffer_cache_init(&string_buffers);
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if ((string = hlsl_modifiers_to_string(&string_buffers, var->modifiers)))
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if ((string = hlsl_modifiers_to_string(ctx, var->modifiers)))
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vkd3d_string_buffer_printf(buffer, "%s ", string->buffer);
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vkd3d_string_buffer_release(&string_buffers, string);
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vkd3d_string_buffer_cache_cleanup(&string_buffers);
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hlsl_release_string_buffer(ctx, string);
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}
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vkd3d_string_buffer_printf(buffer, "%s %s", debug_hlsl_type(var->data_type), var->name);
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vkd3d_string_buffer_printf(buffer, "%s %s", debug_hlsl_type(ctx, var->data_type), var->name);
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if (var->semantic.name)
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vkd3d_string_buffer_printf(buffer, " : %s%u", var->semantic.name, var->semantic.index);
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}
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@ -1042,14 +1034,14 @@ static void dump_ir_expr(struct vkd3d_string_buffer *buffer, const struct hlsl_i
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vkd3d_string_buffer_printf(buffer, ")");
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}
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static void dump_ir_if(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_if *if_node)
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static void dump_ir_if(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_if *if_node)
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{
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vkd3d_string_buffer_printf(buffer, "if (");
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dump_src(buffer, &if_node->condition);
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vkd3d_string_buffer_printf(buffer, ")\n{\n");
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dump_instr_list(buffer, &if_node->then_instrs);
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dump_instr_list(ctx, buffer, &if_node->then_instrs);
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vkd3d_string_buffer_printf(buffer, "}\nelse\n{\n");
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dump_instr_list(buffer, &if_node->else_instrs);
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dump_instr_list(ctx, buffer, &if_node->else_instrs);
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vkd3d_string_buffer_printf(buffer, "}\n");
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}
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@ -1075,10 +1067,10 @@ static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_i
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}
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}
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static void dump_ir_loop(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_loop *loop)
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static void dump_ir_loop(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_loop *loop)
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{
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vkd3d_string_buffer_printf(buffer, "for (;;)\n{\n");
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dump_instr_list(buffer, &loop->body);
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dump_instr_list(ctx, buffer, &loop->body);
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vkd3d_string_buffer_printf(buffer, "}\n");
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}
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@ -1113,14 +1105,14 @@ static void dump_ir_swizzle(struct vkd3d_string_buffer *buffer, const struct hls
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}
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}
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static void dump_instr(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_node *instr)
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static void dump_instr(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_node *instr)
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{
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if (instr->index)
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vkd3d_string_buffer_printf(buffer, "%4u: ", instr->index);
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else
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vkd3d_string_buffer_printf(buffer, "%p: ", instr);
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vkd3d_string_buffer_printf(buffer, "%10s | ", instr->data_type ? debug_hlsl_type(instr->data_type) : "");
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vkd3d_string_buffer_printf(buffer, "%10s | ", instr->data_type ? debug_hlsl_type(ctx, instr->data_type) : "");
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switch (instr->type)
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{
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@ -1133,7 +1125,7 @@ static void dump_instr(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_
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break;
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case HLSL_IR_IF:
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dump_ir_if(buffer, hlsl_ir_if(instr));
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dump_ir_if(ctx, buffer, hlsl_ir_if(instr));
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break;
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case HLSL_IR_JUMP:
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@ -1145,7 +1137,7 @@ static void dump_instr(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_
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break;
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case HLSL_IR_LOOP:
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dump_ir_loop(buffer, hlsl_ir_loop(instr));
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dump_ir_loop(ctx, buffer, hlsl_ir_loop(instr));
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break;
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case HLSL_IR_STORE:
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@ -1161,7 +1153,7 @@ static void dump_instr(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_
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}
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}
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void hlsl_dump_function(const struct hlsl_ir_function_decl *func)
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void hlsl_dump_function(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl *func)
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{
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struct vkd3d_string_buffer buffer;
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struct hlsl_ir_var *param;
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@ -1171,11 +1163,11 @@ void hlsl_dump_function(const struct hlsl_ir_function_decl *func)
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vkd3d_string_buffer_printf(&buffer, "Function parameters:\n");
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LIST_FOR_EACH_ENTRY(param, func->parameters, struct hlsl_ir_var, param_entry)
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{
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dump_ir_var(&buffer, param);
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dump_ir_var(ctx, &buffer, param);
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vkd3d_string_buffer_printf(&buffer, "\n");
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}
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if (func->body)
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dump_instr_list(&buffer, func->body);
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dump_instr_list(ctx, &buffer, func->body);
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vkd3d_string_buffer_trace(&buffer);
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vkd3d_string_buffer_cleanup(&buffer);
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@ -581,20 +581,18 @@ static inline void hlsl_release_string_buffer(struct hlsl_ctx *ctx, struct vkd3d
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vkd3d_string_buffer_release(&ctx->string_buffers, buffer);
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}
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const char *debug_hlsl_type(const struct hlsl_type *type) DECLSPEC_HIDDEN;
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const char *debug_hlsl_type(struct hlsl_ctx *ctx, const struct hlsl_type *type) DECLSPEC_HIDDEN;
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const char *debug_hlsl_writemask(unsigned int writemask) DECLSPEC_HIDDEN;
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struct vkd3d_string_buffer *hlsl_type_to_string(struct vkd3d_string_buffer_cache *string_buffers,
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const struct hlsl_type *type) DECLSPEC_HIDDEN;
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struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct vkd3d_string_buffer_cache *string_buffers,
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unsigned int modifiers) DECLSPEC_HIDDEN;
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struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const struct hlsl_type *type) DECLSPEC_HIDDEN;
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struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsigned int modifiers) DECLSPEC_HIDDEN;
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const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type) DECLSPEC_HIDDEN;
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void hlsl_add_function(struct hlsl_ctx *ctx, char *name, struct hlsl_ir_function_decl *decl,
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bool intrinsic) DECLSPEC_HIDDEN;
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bool hlsl_add_var(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, bool local_var) DECLSPEC_HIDDEN;
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void hlsl_dump_function(const struct hlsl_ir_function_decl *func) DECLSPEC_HIDDEN;
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void hlsl_dump_function(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl *func) DECLSPEC_HIDDEN;
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int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func,
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struct vkd3d_shader_code *out) DECLSPEC_HIDDEN;
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@ -272,13 +272,13 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
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{
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struct vkd3d_string_buffer *src_string, *dst_string;
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src_string = hlsl_type_to_string(&ctx->string_buffers, src_type);
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dst_string = hlsl_type_to_string(&ctx->string_buffers, dst_type);
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src_string = hlsl_type_to_string(ctx, src_type);
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dst_string = hlsl_type_to_string(ctx, dst_type);
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if (src_string && dst_string)
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hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Can't implicitly convert from %s to %s.", src_string->buffer, dst_string->buffer);
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vkd3d_string_buffer_release(&ctx->string_buffers, src_string);
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vkd3d_string_buffer_release(&ctx->string_buffers, dst_string);
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hlsl_release_string_buffer(ctx, src_string);
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hlsl_release_string_buffer(ctx, dst_string);
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return NULL;
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}
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@ -298,10 +298,10 @@ static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod, con
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_modifiers_to_string(&ctx->string_buffers, mod)))
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if ((string = hlsl_modifiers_to_string(ctx, mod)))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"Modifier '%s' was already specified.", string->buffer);
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vkd3d_string_buffer_release(&ctx->string_buffers, string);
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hlsl_release_string_buffer(ctx, string);
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return modifiers;
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}
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if ((mod & HLSL_MODIFIERS_MAJORITY_MASK) && (modifiers & HLSL_MODIFIERS_MAJORITY_MASK))
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@ -974,10 +974,10 @@ static struct hlsl_type *expr_common_type(struct hlsl_ctx *ctx, struct hlsl_type
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(&ctx->string_buffers, t1)))
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if ((string = hlsl_type_to_string(ctx, t1)))
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hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
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vkd3d_string_buffer_release(&ctx->string_buffers, string);
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hlsl_release_string_buffer(ctx, string);
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return NULL;
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}
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@ -985,10 +985,10 @@ static struct hlsl_type *expr_common_type(struct hlsl_ctx *ctx, struct hlsl_type
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(&ctx->string_buffers, t2)))
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if ((string = hlsl_type_to_string(ctx, t2)))
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hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
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vkd3d_string_buffer_release(&ctx->string_buffers, string);
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hlsl_release_string_buffer(ctx, string);
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return NULL;
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}
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@ -997,15 +997,15 @@ static struct hlsl_type *expr_common_type(struct hlsl_ctx *ctx, struct hlsl_type
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if (!expr_compatible_data_types(t1, t2))
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{
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struct vkd3d_string_buffer *t1_string = hlsl_type_to_string(&ctx->string_buffers, t1);
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struct vkd3d_string_buffer *t2_string = hlsl_type_to_string(&ctx->string_buffers, t2);
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struct vkd3d_string_buffer *t1_string = hlsl_type_to_string(ctx, t1);
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struct vkd3d_string_buffer *t2_string = hlsl_type_to_string(ctx, t2);
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if (t1_string && t2_string)
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hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Expression data types \"%s\" and \"%s\" are incompatible.",
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t1_string->buffer, t2_string->buffer);
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vkd3d_string_buffer_release(&ctx->string_buffers, t1_string);
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vkd3d_string_buffer_release(&ctx->string_buffers, t2_string);
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hlsl_release_string_buffer(ctx, t1_string);
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hlsl_release_string_buffer(ctx, t2_string);
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return NULL;
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}
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@ -1450,10 +1450,10 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_modifiers_to_string(&ctx->string_buffers, modifiers & invalid)))
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if ((string = hlsl_modifiers_to_string(ctx, modifiers & invalid)))
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hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"Modifiers '%s' are not allowed on local variables.", string->buffer);
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vkd3d_string_buffer_release(&ctx->string_buffers, string);
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hlsl_release_string_buffer(ctx, string);
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}
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if (var->semantic.name)
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hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
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@ -1935,10 +1935,10 @@ field:
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_modifiers_to_string(&ctx->string_buffers, modifiers)))
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if ((string = hlsl_modifiers_to_string(ctx, modifiers)))
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hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"Modifiers '%s' are not allowed on struct fields.", string->buffer);
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vkd3d_string_buffer_release(&ctx->string_buffers, string);
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hlsl_release_string_buffer(ctx, string);
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}
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$$ = gen_struct_fields(ctx, type, $3);
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}
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@ -2121,10 +2121,10 @@ input_mods:
|
||||
{
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_modifiers_to_string(&ctx->string_buffers, $2)))
|
||||
if ((string = hlsl_modifiers_to_string(ctx, $2)))
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Modifier \"%s\" was already specified.", string->buffer);
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, string);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
YYABORT;
|
||||
}
|
||||
$$ = $1 | $2;
|
||||
@ -2155,11 +2155,11 @@ type:
|
||||
{
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
string = hlsl_type_to_string(&ctx->string_buffers, $3);
|
||||
string = hlsl_type_to_string(ctx, $3);
|
||||
if (string)
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Vector base type %s is not scalar.", string->buffer);
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, string);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
YYABORT;
|
||||
}
|
||||
if ($5 < 1 || $5 > 4)
|
||||
@ -2177,11 +2177,11 @@ type:
|
||||
{
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
string = hlsl_type_to_string(&ctx->string_buffers, $3);
|
||||
string = hlsl_type_to_string(ctx, $3);
|
||||
if (string)
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Matrix base type %s is not scalar.", string->buffer);
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, string);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
YYABORT;
|
||||
}
|
||||
if ($5 < 1 || $5 > 4)
|
||||
@ -2530,10 +2530,10 @@ selection_statement:
|
||||
{
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(&ctx->string_buffers, condition->data_type)))
|
||||
if ((string = hlsl_type_to_string(ctx, condition->data_type)))
|
||||
hlsl_error(ctx, instr->node.loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"if condition type %s is not scalar.", string->buffer);
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, string);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
}
|
||||
$$ = $3;
|
||||
list_add_tail($$, &instr->node.entry);
|
||||
@ -2745,10 +2745,10 @@ postfix_expr:
|
||||
{
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(&ctx->string_buffers, $2)))
|
||||
if ((string = hlsl_type_to_string(ctx, $2)))
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Constructor data type %s is not numeric.", string->buffer);
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, string);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
YYABORT;
|
||||
}
|
||||
if ($2->dimx * $2->dimy != initializer_size(&$4))
|
||||
@ -2774,10 +2774,10 @@ postfix_expr:
|
||||
{
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(&ctx->string_buffers, arg->data_type)))
|
||||
if ((string = hlsl_type_to_string(ctx, arg->data_type)))
|
||||
hlsl_error(ctx, arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Invalid type %s for constructor argument.", string->buffer);
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, string);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
continue;
|
||||
}
|
||||
width = hlsl_type_component_count(arg->data_type);
|
||||
@ -2857,13 +2857,13 @@ unary_expr:
|
||||
{
|
||||
struct vkd3d_string_buffer *src_string, *dst_string;
|
||||
|
||||
src_string = hlsl_type_to_string(&ctx->string_buffers, src_type);
|
||||
dst_string = hlsl_type_to_string(&ctx->string_buffers, dst_type);
|
||||
src_string = hlsl_type_to_string(ctx, src_type);
|
||||
dst_string = hlsl_type_to_string(ctx, dst_type);
|
||||
if (src_string && dst_string)
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Can't cast from %s to %s.",
|
||||
src_string->buffer, dst_string->buffer);
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, src_string);
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, dst_string);
|
||||
hlsl_release_string_buffer(ctx, src_string);
|
||||
hlsl_release_string_buffer(ctx, dst_string);
|
||||
YYABORT;
|
||||
}
|
||||
|
||||
|
@ -456,15 +456,18 @@ static unsigned int index_instructions(struct list *instrs, unsigned int index)
|
||||
static void dump_function_decl(struct rb_entry *entry, void *context)
|
||||
{
|
||||
struct hlsl_ir_function_decl *func = RB_ENTRY_VALUE(entry, struct hlsl_ir_function_decl, entry);
|
||||
struct hlsl_ctx *ctx = context;
|
||||
|
||||
if (func->body)
|
||||
hlsl_dump_function(func);
|
||||
hlsl_dump_function(ctx, func);
|
||||
}
|
||||
|
||||
static void dump_function(struct rb_entry *entry, void *context)
|
||||
{
|
||||
struct hlsl_ir_function *func = RB_ENTRY_VALUE(entry, struct hlsl_ir_function, entry);
|
||||
rb_for_each_entry(&func->overloads, dump_function_decl, NULL);
|
||||
struct hlsl_ctx *ctx = context;
|
||||
|
||||
rb_for_each_entry(&func->overloads, dump_function_decl, ctx);
|
||||
}
|
||||
|
||||
/* Compute the earliest and latest liveness for each variable. In the case that
|
||||
@ -1958,7 +1961,7 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
|
||||
compute_liveness(ctx, entry_func);
|
||||
|
||||
if (TRACE_ON())
|
||||
rb_for_each_entry(&ctx->functions, dump_function, NULL);
|
||||
rb_for_each_entry(&ctx->functions, dump_function, ctx);
|
||||
|
||||
allocate_temp_registers(ctx, entry_func);
|
||||
if (ctx->profile->major_version < 4)
|
||||
|
Loading…
x
Reference in New Issue
Block a user