mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/dxbc: Store DXBC section data as a vkd3d_shader_code structure.
This commit is contained in:
committed by
Alexandre Julliard
parent
dea212688a
commit
b59de4de5c
Notes:
Alexandre Julliard
2023-02-23 22:20:24 +01:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/103
@@ -1311,8 +1311,7 @@ static inline void *vkd3d_find_struct_(const struct vkd3d_struct *chain,
|
||||
struct dxbc_writer_section
|
||||
{
|
||||
uint32_t tag;
|
||||
const uint8_t *data;
|
||||
size_t size;
|
||||
struct vkd3d_shader_code data;
|
||||
};
|
||||
|
||||
#define DXBC_MAX_SECTION_COUNT 5
|
||||
|
||||
Reference in New Issue
Block a user