mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
tests/hlsl: Add tests for 3D textures.
This commit is contained in:
committed by
Henri Verbeet
parent
587c2dc76e
commit
b58ff893a5
Notes:
Henri Verbeet
2025-06-26 17:50:53 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1606
@@ -50,6 +50,31 @@ float4 main() : sv_target
|
||||
return tex2D(s, float2(0.0, 0.0)) + tex3D(s, float3(0.0, 0.0, 0.0));
|
||||
}
|
||||
|
||||
[sampler 0]
|
||||
filter linear linear linear
|
||||
address clamp clamp clamp
|
||||
|
||||
[srv 0]
|
||||
size (3d, 2, 2, 2)
|
||||
0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0
|
||||
0.0 0.0 0.0 0.0 1.0 0.0 1.0 0.0
|
||||
|
||||
0.0 1.0 0.0 0.0 0.0 1.0 0.0 0.0
|
||||
0.0 1.0 0.0 0.0 1.0 1.0 1.0 0.0
|
||||
|
||||
[pixel shader]
|
||||
sampler s;
|
||||
Texture3D t;
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
return t.Sample(s, float3(0.5, 0.5, 0.5));
|
||||
}
|
||||
|
||||
[test]
|
||||
draw quad
|
||||
probe (0, 0) f32(0.25, 0.5, 0.25, 0)
|
||||
|
||||
[require]
|
||||
options: backcompat
|
||||
|
||||
@@ -164,6 +189,26 @@ draw quad
|
||||
if(sm<4) probe (0, 0) rgba(243, 243, 243, 111)
|
||||
if(sm>=4) probe (0, 0) rgba(234, 234, 234, 111)
|
||||
|
||||
[srv 0]
|
||||
size (3d, 2, 2, 2)
|
||||
0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0
|
||||
0.0 0.0 0.0 0.0 1.0 0.0 1.0 0.0
|
||||
|
||||
0.0 1.0 0.0 0.0 0.0 1.0 0.0 0.0
|
||||
0.0 1.0 0.0 0.0 1.0 1.0 1.0 0.0
|
||||
|
||||
[pixel shader fail(sm>=5.1) todo(sm>=5.1)]
|
||||
sampler s;
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
return tex3D(s, float3(0.5, 0.5, 0.5));
|
||||
}
|
||||
|
||||
[test]
|
||||
draw quad
|
||||
probe (0, 0) f32(0.25, 0.5, 0.25, 0)
|
||||
|
||||
[require]
|
||||
shader model >= 4.0
|
||||
|
||||
|
Reference in New Issue
Block a user