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vkd3d-shader/hlsl: Add a parameter for jump nodes and use it for 'discard'.
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parent
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commit
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Notes:
Alexandre Julliard
2023-06-27 23:33:43 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/211
@ -1432,7 +1432,7 @@ struct hlsl_ir_node *hlsl_new_index(struct hlsl_ctx *ctx, struct hlsl_ir_node *v
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}
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struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type type,
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const struct vkd3d_shader_location *loc)
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struct hlsl_ir_node *condition, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_jump *jump;
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@ -1440,6 +1440,7 @@ struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type
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return NULL;
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init_node(&jump->node, HLSL_IR_JUMP, NULL, loc);
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jump->type = type;
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hlsl_src_from_node(&jump->condition, condition);
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return &jump->node;
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}
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@ -1585,9 +1586,9 @@ static struct hlsl_ir_node *clone_if(struct hlsl_ctx *ctx, struct clone_instr_ma
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return dst;
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}
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static struct hlsl_ir_node *clone_jump(struct hlsl_ctx *ctx, struct hlsl_ir_jump *src)
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static struct hlsl_ir_node *clone_jump(struct hlsl_ctx *ctx, struct clone_instr_map *map, struct hlsl_ir_jump *src)
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{
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return hlsl_new_jump(ctx, src->type, &src->node.loc);
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return hlsl_new_jump(ctx, src->type, map_instr(map, src->condition.node), &src->node.loc);
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}
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static struct hlsl_ir_node *clone_load(struct hlsl_ctx *ctx, struct clone_instr_map *map, struct hlsl_ir_load *src)
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@ -1728,7 +1729,7 @@ static struct hlsl_ir_node *clone_instr(struct hlsl_ctx *ctx,
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return clone_index(ctx, map, hlsl_ir_index(instr));
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case HLSL_IR_JUMP:
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return clone_jump(ctx, hlsl_ir_jump(instr));
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return clone_jump(ctx, map, hlsl_ir_jump(instr));
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case HLSL_IR_LOAD:
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return clone_load(ctx, map, hlsl_ir_load(instr));
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@ -2703,6 +2704,7 @@ static void free_ir_if(struct hlsl_ir_if *if_node)
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static void free_ir_jump(struct hlsl_ir_jump *jump)
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{
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hlsl_src_remove(&jump->condition);
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vkd3d_free(jump);
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}
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@ -566,6 +566,8 @@ struct hlsl_ir_jump
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{
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struct hlsl_ir_node node;
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enum hlsl_ir_jump_type type;
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/* Argument used for HLSL_IR_JUMP_DISCARD. */
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struct hlsl_src condition;
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};
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struct hlsl_ir_swizzle
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@ -1120,7 +1122,7 @@ struct hlsl_ir_node *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *cond
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struct hlsl_block *then_block, struct hlsl_block *else_block, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *hlsl_new_int_constant(struct hlsl_ctx *ctx, int32_t n, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx,
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enum hlsl_ir_jump_type type, const struct vkd3d_shader_location *loc);
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enum hlsl_ir_jump_type type, struct hlsl_ir_node *condition, const struct vkd3d_shader_location *loc);
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void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var);
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@ -421,7 +421,7 @@ static bool append_conditional_break(struct hlsl_ctx *ctx, struct list *cond_lis
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hlsl_block_init(&then_block);
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if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, &condition->loc)))
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if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, NULL, &condition->loc)))
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return false;
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hlsl_block_add_instr(&then_block, jump);
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@ -656,7 +656,7 @@ static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Void functions cannot return a value.");
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}
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if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_RETURN, loc)))
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if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_RETURN, NULL, loc)))
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return false;
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list_add_tail(instrs, &jump->entry);
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@ -5736,11 +5736,16 @@ jump_statement:
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discard_statement:
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KW_DISCARD ';'
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{
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struct hlsl_ir_node *discard;
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struct hlsl_ir_node *discard, *c;
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if (!($$ = make_empty_list(ctx)))
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YYABORT;
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if (!(discard = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD, &@1)))
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if (!(c = hlsl_new_uint_constant(ctx, ~0u, &@1)))
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return false;
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list_add_tail($$, &c->entry);
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if (!(discard = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD, c, &@1)))
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return false;
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list_add_tail($$, &discard->entry);
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}
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@ -666,7 +666,7 @@ static void insert_early_return_break(struct hlsl_ctx *ctx,
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return;
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list_add_after(&cf_instr->entry, &load->node.entry);
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if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, &cf_instr->loc)))
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if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, NULL, &cf_instr->loc)))
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return;
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hlsl_block_add_instr(&then_block, jump);
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@ -2848,8 +2848,15 @@ static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop
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index->idx.node->last_read = last_read;
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break;
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}
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case HLSL_IR_CONSTANT:
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case HLSL_IR_JUMP:
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{
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struct hlsl_ir_jump *jump = hlsl_ir_jump(instr);
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if (jump->condition.node)
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jump->condition.node->last_read = last_read;
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break;
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}
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case HLSL_IR_CONSTANT:
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break;
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}
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}
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@ -4782,17 +4782,11 @@ static void write_sm4_jump(struct hlsl_ctx *ctx,
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case HLSL_IR_JUMP_DISCARD:
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{
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struct sm4_register *reg = &instr.srcs[0].reg;
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instr.opcode = VKD3D_SM4_OP_DISCARD | VKD3D_SM4_CONDITIONAL_NZ;
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memset(&instr.srcs[0], 0, sizeof(*instr.srcs));
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instr.srcs[0].swizzle_type = VKD3D_SM4_SWIZZLE_NONE;
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instr.src_count = 1;
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reg->type = VKD3D_SM4_RT_IMMCONST;
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reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
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reg->immconst_uint[0] = ~0u;
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sm4_src_from_node(&instr.srcs[0], jump->condition.node, VKD3DSP_WRITEMASK_ALL);
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break;
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}
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