mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
tests/shader-runner: Change resource declaration syntax on shader_test files.
On shader_test files, now resources should be declared this way: [texture n] -> [srv n] [srv buffer n] -> [srv n] [uav n] -> [uav n] [uav buffer n] -> [uav n] [vertex buffer n] -> [vb n] [render target n] -> [rtv n] The dimension (buffer or 2D) is now specified as an additional parameter in the "size" directive: For 2D resources: size (n, m) -> size (2d, n, m) For buffers: size (n, 1) -> size (buffer, n)
This commit is contained in:
committed by
Alexandre Julliard
parent
4d855611b7
commit
b08be04465
Notes:
Alexandre Julliard
2024-02-19 22:59:16 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/569
@ -61,8 +61,8 @@ filter linear linear linear
|
||||
address clamp clamp clamp
|
||||
|
||||
|
||||
[texture 0]
|
||||
size (1, 1)
|
||||
[srv 0]
|
||||
size (2d, 1, 1)
|
||||
1.0 2.0 3.0 4.0
|
||||
|
||||
|
||||
@ -173,7 +173,7 @@ shader model >= 5.0
|
||||
|
||||
[uav 1]
|
||||
format r32 float
|
||||
size (1, 1)
|
||||
size (2d, 1, 1)
|
||||
|
||||
0.5
|
||||
|
||||
|
Reference in New Issue
Block a user