vkd3d-compiler: Add d3d-asm target type.

Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Isabella Bosia 2020-09-25 02:26:40 +01:00 committed by Alexandre Julliard
parent f494abde89
commit b0153f8054

View File

@ -72,6 +72,9 @@ target_type_info[] =
{VKD3D_SHADER_TARGET_SPIRV_TEXT,
"spirv-text", "A SPIR-V shader in text form.\n",
false},
{VKD3D_SHADER_TARGET_D3D_ASM,
"d3d-asm", "A shader in Direct3D assembly form.\n",
false},
};
static bool read_shader(struct vkd3d_shader_code *shader, FILE *f)