libs/vkd3d: Introduce resource flags.

This commit is contained in:
Józef Kucia
2016-10-25 13:23:18 +02:00
parent 0d1550788e
commit b011f0b972
2 changed files with 6 additions and 4 deletions

View File

@@ -328,7 +328,7 @@ static void d3d12_resource_destroy(struct d3d12_resource *resource, struct d3d12
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
if (resource->external)
if (resource->flags & VKD3D_RESOURCE_EXTERNAL)
return;
switch (resource->desc.Dimension)
@@ -670,7 +670,7 @@ static HRESULT d3d12_committed_resource_init(struct d3d12_resource *resource, st
if (optimized_clear_value)
FIXME("Ignoring optimized clear value.\n");
resource->external = false;
resource->flags = 0;
switch (desc->Dimension)
{
@@ -753,7 +753,7 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_D
object->desc = *desc;
object->u.vk_image = vk_image;
object->vk_memory = VK_NULL_HANDLE;
object->external = true;
object->flags = VKD3D_RESOURCE_EXTERNAL;
object->map_count = 0;
object->map_data = NULL;
memset(&object->heap_properties, 0, sizeof(object->heap_properties));