mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/hlsl: Implement SampleBias() method.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
c166ab9727
commit
af4bb03795
Notes:
Alexandre Julliard
2023-04-26 22:59:27 +02:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Francisco Casas (@fcasas) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/172
@@ -3700,14 +3700,30 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
|
||||
}
|
||||
|
||||
static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
|
||||
const struct hlsl_type *resource_type, const struct hlsl_ir_node *dst,
|
||||
const struct hlsl_deref *resource, const struct hlsl_deref *sampler,
|
||||
const struct hlsl_ir_node *coords, const struct hlsl_ir_node *texel_offset)
|
||||
const struct hlsl_ir_resource_load *load)
|
||||
{
|
||||
const struct hlsl_type *resource_type = load->resource.var->data_type;
|
||||
const struct hlsl_ir_node *texel_offset = load->texel_offset.node;
|
||||
const struct hlsl_ir_node *coords = load->coords.node;
|
||||
const struct hlsl_deref *resource = &load->resource;
|
||||
const struct hlsl_deref *sampler = &load->sampler;
|
||||
const struct hlsl_ir_node *dst = &load->node;
|
||||
struct sm4_instruction instr;
|
||||
|
||||
memset(&instr, 0, sizeof(instr));
|
||||
instr.opcode = VKD3D_SM4_OP_SAMPLE;
|
||||
switch (load->load_type)
|
||||
{
|
||||
case HLSL_RESOURCE_SAMPLE:
|
||||
instr.opcode = VKD3D_SM4_OP_SAMPLE;
|
||||
break;
|
||||
|
||||
case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
|
||||
instr.opcode = VKD3D_SM4_OP_SAMPLE_B;
|
||||
break;
|
||||
|
||||
default:
|
||||
vkd3d_unreachable();
|
||||
}
|
||||
|
||||
if (texel_offset)
|
||||
{
|
||||
@@ -3727,6 +3743,12 @@ static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
|
||||
sm4_src_from_deref(ctx, &instr.srcs[2], sampler, sampler->var->data_type, VKD3DSP_WRITEMASK_ALL);
|
||||
instr.src_count = 3;
|
||||
|
||||
if (load->load_type == HLSL_RESOURCE_SAMPLE_LOD_BIAS)
|
||||
{
|
||||
sm4_src_from_node(&instr.srcs[3], load->lod.node, VKD3DSP_WRITEMASK_ALL);
|
||||
++instr.src_count;
|
||||
}
|
||||
|
||||
write_sm4_instruction(buffer, &instr);
|
||||
}
|
||||
|
||||
@@ -4478,13 +4500,13 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
|
||||
break;
|
||||
|
||||
case HLSL_RESOURCE_SAMPLE:
|
||||
case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
|
||||
if (!load->sampler.var)
|
||||
{
|
||||
hlsl_fixme(ctx, &load->node.loc, "SM4 combined sample expression.");
|
||||
return;
|
||||
}
|
||||
write_sm4_sample(ctx, buffer, resource_type, &load->node,
|
||||
&load->resource, &load->sampler, coords, texel_offset);
|
||||
write_sm4_sample(ctx, buffer, load);
|
||||
break;
|
||||
|
||||
case HLSL_RESOURCE_GATHER_RED:
|
||||
|
Reference in New Issue
Block a user