vkd3d-shader/hlsl: Implement SampleBias() method.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-04-19 19:24:14 +02:00
committed by Alexandre Julliard
parent c166ab9727
commit af4bb03795
Notes: Alexandre Julliard 2023-04-26 22:59:27 +02:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/172
5 changed files with 60 additions and 12 deletions

View File

@@ -3819,21 +3819,26 @@ static bool add_gather_method_call(struct hlsl_ctx *ctx, struct list *instrs, st
return true;
}
static bool add_sample_level_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
static bool add_sample_lod_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
const struct hlsl_type *object_type = object->data_type;
struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_SAMPLE_LOD};
struct hlsl_resource_load_params load_params = { 0 };
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
const unsigned int offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
const struct hlsl_type *sampler_type;
struct hlsl_ir_resource_load *load;
if (!strcmp(name, "SampleLevel"))
load_params.type = HLSL_RESOURCE_SAMPLE_LOD;
else
load_params.type = HLSL_RESOURCE_SAMPLE_LOD_BIAS;
if (params->args_count < 3 || params->args_count > 4 + !!offset_dim)
{
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
"Wrong number of arguments to method 'SampleLevel': expected from 3 to %u, but got %u.",
4 + !!offset_dim, params->args_count);
"Wrong number of arguments to method '%s': expected from 3 to %u, but got %u.",
name, 4 + !!offset_dim, params->args_count);
return false;
}
@@ -3845,7 +3850,7 @@ static bool add_sample_level_method_call(struct hlsl_ctx *ctx, struct list *inst
if ((string = hlsl_type_to_string(ctx, sampler_type)))
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
"Wrong type for argument 0 of SampleLevel(): expected 'sampler', but got '%s'.", string->buffer);
"Wrong type for argument 0 of %s(): expected 'sampler', but got '%s'.", name, string->buffer);
hlsl_release_string_buffer(ctx, string);
return false;
}
@@ -3920,7 +3925,13 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMS
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMSARRAY)
{
return add_sample_level_method_call(ctx, instrs, object, name, params, loc);
return add_sample_lod_method_call(ctx, instrs, object, name, params, loc);
}
else if (!strcmp(name, "SampleBias")
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMS
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMSARRAY)
{
return add_sample_lod_method_call(ctx, instrs, object, name, params, loc);
}
else
{