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vkd3d-shader/hlsl: Don't map src swizzles for SM1 dp3 and dp4 ops.
Without this patch, dp3 and dp4 map src swizzles to the dst writemask,
which is not correct.
Before b84f560bdf
, these ops worked
despite this, because the dst register had, incorrectly, the full
writemask.
To solve this problem, write_sm1_binary_op_dot() is introduced,
similarly to write_sm4_binary_op_dot().
This commit is contained in:
committed by
Alexandre Julliard
parent
a1c6bb85ad
commit
af25d5bf96
Notes:
Alexandre Julliard
2023-02-27 22:26:45 +01:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/107
@ -525,6 +525,31 @@ static void write_sm1_binary_op(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buff
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write_sm1_instruction(ctx, buffer, &instr);
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write_sm1_instruction(ctx, buffer, &instr);
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}
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}
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static void write_sm1_binary_op_dot(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
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D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode, const struct hlsl_reg *dst,
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const struct hlsl_reg *src1, const struct hlsl_reg *src2)
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{
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struct sm1_instruction instr =
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{
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.opcode = opcode,
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.dst.type = D3DSPR_TEMP,
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.dst.writemask = dst->writemask,
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.dst.reg = dst->id,
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.has_dst = 1,
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.srcs[0].type = D3DSPR_TEMP,
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.srcs[0].swizzle = hlsl_swizzle_from_writemask(src1->writemask),
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.srcs[0].reg = src1->id,
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.srcs[1].type = D3DSPR_TEMP,
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.srcs[1].swizzle = hlsl_swizzle_from_writemask(src2->writemask),
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.srcs[1].reg = src2->id,
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.src_count = 2,
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};
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write_sm1_instruction(ctx, buffer, &instr);
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}
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static void write_sm1_unary_op(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
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static void write_sm1_unary_op(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
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D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode, const struct hlsl_reg *dst,
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D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode, const struct hlsl_reg *dst,
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const struct hlsl_reg *src, D3DSHADER_PARAM_SRCMOD_TYPE src_mod, D3DSHADER_PARAM_DSTMOD_TYPE dst_mod)
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const struct hlsl_reg *src, D3DSHADER_PARAM_SRCMOD_TYPE src_mod, D3DSHADER_PARAM_DSTMOD_TYPE dst_mod)
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@ -738,11 +763,11 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
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switch (arg1->data_type->dimx)
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switch (arg1->data_type->dimx)
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{
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{
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case 4:
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case 4:
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write_sm1_binary_op(ctx, buffer, D3DSIO_DP4, &instr->reg, &arg1->reg, &arg2->reg);
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write_sm1_binary_op_dot(ctx, buffer, D3DSIO_DP4, &instr->reg, &arg1->reg, &arg2->reg);
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break;
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break;
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case 3:
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case 3:
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write_sm1_binary_op(ctx, buffer, D3DSIO_DP3, &instr->reg, &arg1->reg, &arg2->reg);
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write_sm1_binary_op_dot(ctx, buffer, D3DSIO_DP3, &instr->reg, &arg1->reg, &arg2->reg);
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break;
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break;
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default:
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default:
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