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include: Add more D3D12_MEMORY_POOL enum values.
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@ -141,6 +141,8 @@ typedef enum D3D12_CPU_PAGE_PROPERTY
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typedef enum D3D12_MEMORY_POOL
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typedef enum D3D12_MEMORY_POOL
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{
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{
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D3D12_MEMORY_POOL_UNKNOWN = 0,
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D3D12_MEMORY_POOL_UNKNOWN = 0,
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D3D12_MEMORY_POOL_L0 = 1,
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D3D12_MEMORY_POOL_L1 = 2,
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} D3D12_MEMORY_POOL;
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} D3D12_MEMORY_POOL;
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typedef struct D3D12_HEAP_PROPERTIES
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typedef struct D3D12_HEAP_PROPERTIES
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@ -161,7 +163,6 @@ typedef enum D3D12_HEAP_FLAGS
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D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER = 0x20,
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D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER = 0x20,
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D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES = 0x40,
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D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES = 0x40,
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D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = 0x80,
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D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = 0x80,
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D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = 0x00,
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D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = 0x00,
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D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS = 0xc0,
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D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS = 0xc0,
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D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44,
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D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44,
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