mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader/ir: Store the temporary register count in struct vsir_program.
This commit is contained in:
committed by
Alexandre Julliard
parent
94ca46916a
commit
adc02eada8
Notes:
Alexandre Julliard
2024-01-22 22:53:09 +01:00
Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/585
@@ -1022,7 +1022,6 @@ struct vkd3d_shader_desc
|
||||
|
||||
unsigned int input_control_point_count, output_control_point_count;
|
||||
|
||||
uint32_t temp_count;
|
||||
unsigned int block_count;
|
||||
|
||||
struct
|
||||
@@ -1272,6 +1271,7 @@ struct vsir_program
|
||||
struct vkd3d_shader_version shader_version;
|
||||
struct vkd3d_shader_instruction_array instructions;
|
||||
|
||||
unsigned int temp_count;
|
||||
unsigned int ssa_count;
|
||||
bool use_vocp;
|
||||
};
|
||||
|
Reference in New Issue
Block a user