mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/sm4: Store the message context pointer in the vkd3d_shader_parser structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
6be802ac1f
commit
aca39afd73
@@ -362,6 +362,13 @@ void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
|
||||
shader_get_source_type_suffix(source_type), shader->code, shader->size);
|
||||
}
|
||||
|
||||
void vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
|
||||
struct vkd3d_shader_message_context *message_context, const struct vkd3d_shader_version *version)
|
||||
{
|
||||
parser->message_context = message_context;
|
||||
parser->shader_version = *version;
|
||||
}
|
||||
|
||||
static void vkd3d_shader_parser_destroy(struct vkd3d_shader_parser *parser)
|
||||
{
|
||||
shader_sm4_free(parser);
|
||||
|
||||
Reference in New Issue
Block a user