libs/vkd3d-shader: Translate round_{ni,pi} instructions.

This commit is contained in:
Józef Kucia 2017-07-19 13:51:44 +02:00
parent fed8155d08
commit ab78c23170

View File

@ -2546,6 +2546,8 @@ static enum GLSLstd450 vkd3d_dxbc_compiler_map_ext_glsl_instruction(
{VKD3DSIH_MAD, GLSLstd450Fma},
{VKD3DSIH_MAX, GLSLstd450FMax},
{VKD3DSIH_MIN, GLSLstd450FMin},
{VKD3DSIH_ROUND_NI, GLSLstd450Floor},
{VKD3DSIH_ROUND_PI, GLSLstd450Ceil},
{VKD3DSIH_RSQ, GLSLstd450InverseSqrt},
{VKD3DSIH_SQRT, GLSLstd450Sqrt},
{VKD3DSIH_UMAX, GLSLstd450UMax},
@ -3217,6 +3219,8 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_MAD:
case VKD3DSIH_MAX:
case VKD3DSIH_MIN:
case VKD3DSIH_ROUND_NI:
case VKD3DSIH_ROUND_PI:
case VKD3DSIH_RSQ:
case VKD3DSIH_SQRT:
case VKD3DSIH_UMAX: