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tests: Test array indexing with multiple swizzles.
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Alexandre Julliard
2023-10-31 22:38:12 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/396
@ -97,3 +97,22 @@ todo probe all rgba (5.0, 6.0, 7.0, 8.0)
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uniform 0 float4 1 1 0 0
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todo draw quad
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todo probe all rgba (9.0, 10.0, 11.0, 12.0)
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[pixel shader todo]
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float4 a;
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float4 main() : sv_target
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{
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float4 arr[] = {10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120};
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float4 tmp = float4(1, 2, 3, 4);
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tmp.yz = arr[a.z].wx;
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return tmp;
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}
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[test]
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uniform 0 float4 0 0 2.4 0
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todo draw quad
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probe all rgba (1.0, 120.0, 90.0, 4.0)
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