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vkd3d-shader: Explicitly handle VKD3D_DATA_MIXED in vkd3d_component_type_from_data_type().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1114,6 +1114,8 @@ static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_ty
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return VKD3D_SHADER_COMPONENT_DOUBLE;
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return VKD3D_SHADER_COMPONENT_DOUBLE;
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default:
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default:
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FIXME("Unhandled data type %#x.\n", data_type);
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FIXME("Unhandled data type %#x.\n", data_type);
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/* fall-through */
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case VKD3D_DATA_MIXED:
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return VKD3D_SHADER_COMPONENT_UINT;
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return VKD3D_SHADER_COMPONENT_UINT;
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}
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}
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}
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}
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