From ab45f0cafd3a8ebf4f388bf4cbc55fa3f20e523a Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 28 Feb 2022 12:23:45 +0100 Subject: [PATCH] vkd3d-shader: Explicitly handle VKD3D_DATA_MIXED in vkd3d_component_type_from_data_type(). Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- libs/vkd3d-shader/vkd3d_shader_private.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 50c1e9de..2deaa46c 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1114,6 +1114,8 @@ static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_ty return VKD3D_SHADER_COMPONENT_DOUBLE; default: FIXME("Unhandled data type %#x.\n", data_type); + /* fall-through */ + case VKD3D_DATA_MIXED: return VKD3D_SHADER_COMPONENT_UINT; } }