vkd3d: Initialize NULL CBV buffer.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-03-28 17:07:26 +01:00 committed by Alexandre Julliard
parent ee673a9db5
commit ab3fab2953
3 changed files with 113 additions and 4 deletions

View File

@ -55,7 +55,7 @@ void vkd3d_queue_destroy(struct vkd3d_queue *queue)
vkd3d_free(queue);
}
static VkQueue vkd3d_queue_acquire(struct vkd3d_queue *queue)
VkQueue vkd3d_queue_acquire(struct vkd3d_queue *queue)
{
int rc;
@ -71,7 +71,7 @@ static VkQueue vkd3d_queue_acquire(struct vkd3d_queue *queue)
return queue->vk_queue;
}
static void vkd3d_queue_release(struct vkd3d_queue *queue)
void vkd3d_queue_release(struct vkd3d_queue *queue)
{
TRACE("queue %p.\n", queue);
@ -1164,7 +1164,7 @@ static struct d3d12_command_allocator *unsafe_impl_from_ID3D12CommandAllocator(I
return impl_from_ID3D12CommandAllocator(iface);
}
static struct vkd3d_queue *d3d12_device_get_vkd3d_queue(struct d3d12_device *device,
struct vkd3d_queue *d3d12_device_get_vkd3d_queue(struct d3d12_device *device,
D3D12_COMMAND_LIST_TYPE type)
{
switch (type)

View File

@ -3078,6 +3078,109 @@ HRESULT d3d12_query_heap_create(struct d3d12_device *device, const D3D12_QUERY_H
return S_OK;
}
static HRESULT vkd3d_init_null_resources_data(struct vkd3d_null_resources *null_resource,
struct d3d12_device *device)
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
VkCommandBufferAllocateInfo command_buffer_info;
VkCommandPool vk_command_pool = VK_NULL_HANDLE;
VkCommandPoolCreateInfo command_pool_info;
VkDevice vk_device = device->vk_device;
VkCommandBufferBeginInfo begin_info;
VkCommandBuffer vk_command_buffer;
VkFence vk_fence = VK_NULL_HANDLE;
VkFenceCreateInfo fence_info;
struct vkd3d_queue *queue;
VkSubmitInfo submit_info;
VkQueue vk_queue;
VkResult vr;
queue = d3d12_device_get_vkd3d_queue(device, D3D12_COMMAND_LIST_TYPE_DIRECT);
command_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
command_pool_info.pNext = NULL;
command_pool_info.flags = 0;
command_pool_info.queueFamilyIndex = queue->vk_family_index;
if ((vr = VK_CALL(vkCreateCommandPool(vk_device, &command_pool_info, NULL, &vk_command_pool))) < 0)
{
WARN("Failed to create Vulkan command pool, vr %d.\n", vr);
goto done;
}
command_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
command_buffer_info.pNext = NULL;
command_buffer_info.commandPool = vk_command_pool;
command_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
command_buffer_info.commandBufferCount = 1;
if ((vr = VK_CALL(vkAllocateCommandBuffers(vk_device, &command_buffer_info, &vk_command_buffer))) < 0)
{
WARN("Failed to allocate Vulkan command buffer, vr %d.\n", vr);
goto done;
}
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
begin_info.pNext = NULL;
begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
begin_info.pInheritanceInfo = NULL;
if ((vr = VK_CALL(vkBeginCommandBuffer(vk_command_buffer, &begin_info))) < 0)
{
WARN("Failed to begin command buffer, vr %d.\n", vr);
goto done;
}
VK_CALL(vkCmdFillBuffer(vk_command_buffer, null_resource->vk_uniform_buffer, 0, VK_WHOLE_SIZE, 0x00000000));
if ((vr = VK_CALL(vkEndCommandBuffer(vk_command_buffer))) < 0)
{
WARN("Failed to end command buffer, vr %d.\n", vr);
goto done;
}
fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fence_info.pNext = NULL;
fence_info.flags = 0;
if ((vr = VK_CALL(vkCreateFence(device->vk_device, &fence_info, NULL, &vk_fence))) < 0)
{
WARN("Failed to create Vulkan fence, vr %d.\n", vr);
goto done;
}
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.pNext = NULL;
submit_info.waitSemaphoreCount = 0;
submit_info.pWaitSemaphores = NULL;
submit_info.pWaitDstStageMask = NULL;
submit_info.commandBufferCount = 1;
submit_info.pCommandBuffers = &vk_command_buffer;
submit_info.signalSemaphoreCount = 0;
submit_info.pSignalSemaphores = NULL;
if (!(vk_queue = vkd3d_queue_acquire(queue)))
{
WARN("Failed to acquire queue %p.\n", queue);
goto done;
}
if ((vr = VK_CALL(vkQueueSubmit(vk_queue, 1, &submit_info, vk_fence))) < 0)
ERR("Failed to submit, vr %d.\n", vr);
vkd3d_queue_release(queue);
vr = VK_CALL(vkWaitForFences(device->vk_device, 1, &vk_fence, VK_FALSE, ~(uint64_t)0));
if (vr != VK_SUCCESS)
WARN("Failed to wait fo fence, vr %d.\n", vr);
done:
VK_CALL(vkDestroyCommandPool(vk_device, vk_command_pool, NULL));
VK_CALL(vkDestroyFence(vk_device, vk_fence, NULL));
return hresult_from_vk_result(vr);
}
HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources,
struct d3d12_device *device)
{
@ -3086,6 +3189,8 @@ HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources,
VkResult vr;
HRESULT hr;
TRACE("Creating resources for NULL views.\n");
memset(null_resources, 0, sizeof(*null_resources));
memset(&heap_properties, 0, sizeof(heap_properties));
@ -3119,7 +3224,7 @@ HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources,
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, "NULL CBV memory")) < 0)
WARN("Failed to set object name, vr %d.\n", vr);
return S_OK;
return vkd3d_init_null_resources_data(null_resources, device);
fail:
ERR("Failed to initialize NULL resources, hr %#x.\n", hr);

View File

@ -835,10 +835,12 @@ struct vkd3d_queue
uint32_t timestamp_bits;
};
VkQueue vkd3d_queue_acquire(struct vkd3d_queue *queue) DECLSPEC_HIDDEN;
HRESULT vkd3d_queue_create(struct d3d12_device *device,
uint32_t family_index, const VkQueueFamilyProperties *properties,
struct vkd3d_queue **queue) DECLSPEC_HIDDEN;
void vkd3d_queue_destroy(struct vkd3d_queue *queue) DECLSPEC_HIDDEN;
void vkd3d_queue_release(struct vkd3d_queue *queue) DECLSPEC_HIDDEN;
/* ID3D12CommandQueue */
struct d3d12_command_queue
@ -935,6 +937,8 @@ struct d3d12_device
HRESULT d3d12_device_create(struct vkd3d_instance *instance,
const struct vkd3d_device_create_info *create_info, struct d3d12_device **device) DECLSPEC_HIDDEN;
struct vkd3d_queue *d3d12_device_get_vkd3d_queue(struct d3d12_device *device,
D3D12_COMMAND_LIST_TYPE type) DECLSPEC_HIDDEN;
void d3d12_device_mark_as_removed(struct d3d12_device *device, HRESULT reason,
const char *message, ...) VKD3D_PRINTF_FUNC(3, 4) DECLSPEC_HIDDEN;
struct d3d12_device *unsafe_impl_from_ID3D12Device(ID3D12Device *iface) DECLSPEC_HIDDEN;