vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_resource_incref().

This commit is contained in:
Henri Verbeet 2024-01-29 17:17:51 +01:00 committed by Alexandre Julliard
parent 6f7aec58ea
commit a9582a7355
Notes: Alexandre Julliard 2024-02-01 00:32:06 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/619
2 changed files with 3 additions and 3 deletions

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@ -1003,7 +1003,7 @@ static void d3d12_resource_destroy(struct d3d12_resource *resource, struct d3d12
static ULONG d3d12_resource_incref(struct d3d12_resource *resource)
{
ULONG refcount = InterlockedIncrement(&resource->internal_refcount);
unsigned int refcount = vkd3d_atomic_increment_u32(&resource->internal_refcount);
TRACE("%p increasing refcount to %u.\n", resource, refcount);
@ -1012,7 +1012,7 @@ static ULONG d3d12_resource_incref(struct d3d12_resource *resource)
static ULONG d3d12_resource_decref(struct d3d12_resource *resource)
{
ULONG refcount = InterlockedDecrement(&resource->internal_refcount);
unsigned int refcount = InterlockedDecrement((LONG *)&resource->internal_refcount);
TRACE("%p decreasing refcount to %u.\n", resource, refcount);

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@ -722,7 +722,7 @@ struct d3d12_resource
{
ID3D12Resource1 ID3D12Resource1_iface;
LONG refcount;
LONG internal_refcount;
unsigned int internal_refcount;
D3D12_RESOURCE_DESC desc;
const struct vkd3d_format *format;