vkd3d-shader/fx: Implement writing shared buffers.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2024-04-21 19:06:55 +02:00 committed by Alexandre Julliard
parent ce6f8a6a30
commit a913ac7844
Notes: Alexandre Julliard 2024-05-16 23:13:33 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/868

View File

@ -82,7 +82,9 @@ struct fx_write_context
uint32_t technique_count;
uint32_t group_count;
uint32_t buffer_count;
uint32_t shared_buffer_count;
uint32_t numeric_variable_count;
uint32_t shared_numeric_variable_count;
uint32_t object_variable_count;
uint32_t shared_object_count;
uint32_t shader_count;
@ -969,11 +971,11 @@ static const struct fx_write_context_ops fx_4_ops =
.are_child_effects_supported = true,
};
static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, struct fx_write_context *fx)
static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, bool shared, struct fx_write_context *fx)
{
struct vkd3d_bytecode_buffer *buffer = &fx->structured;
uint32_t name_offset, type_offset, value_offset;
uint32_t semantic_offset, flags = 0;
uint32_t name_offset, type_offset;
enum fx_4_numeric_variable_flags
{
HAS_EXPLICIT_BIND_POINT = 0x4,
@ -993,12 +995,24 @@ static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, struct fx_write
semantic_offset = put_u32(buffer, semantic_offset); /* Semantic */
put_u32(buffer, var->buffer_offset); /* Offset in the constant buffer */
put_u32(buffer, 0); /* FIXME: default value offset */
value_offset = put_u32(buffer, 0); /* Default value offset */
put_u32(buffer, flags); /* Flags */
if (shared)
{
fx->shared_numeric_variable_count++;
}
else
{
/* FIXME: write default value */
set_u32(buffer, value_offset, 0);
put_u32(buffer, 0); /* Annotations count */
if (has_annotations(var))
hlsl_fixme(ctx, &ctx->location, "Writing annotations for numeric variables is not implemented.");
fx->numeric_variable_count++;
}
}
struct rhs_named_value
@ -1395,6 +1409,9 @@ static void write_fx_4_buffer(struct hlsl_buffer *b, struct fx_write_context *fx
struct hlsl_ctx *ctx = fx->ctx;
struct hlsl_ir_var *var;
uint32_t count_offset;
bool shared;
shared = fx->child_effect && b->modifiers & HLSL_STORAGE_SHARED;
if (b->reservation.reg_type)
bind_point = b->reservation.reg_index;
@ -1411,9 +1428,17 @@ static void write_fx_4_buffer(struct hlsl_buffer *b, struct fx_write_context *fx
count_offset = put_u32(buffer, 0);
put_u32(buffer, bind_point); /* Bind point */
if (shared)
{
++fx->shared_buffer_count;
}
else
{
put_u32(buffer, 0); /* Annotations count */
if (b->annotations)
hlsl_fixme(ctx, &b->loc, "Writing annotations for buffers is not implemented.");
++fx->buffer_count;
}
count = 0;
size = 0;
@ -1422,18 +1447,16 @@ static void write_fx_4_buffer(struct hlsl_buffer *b, struct fx_write_context *fx
if (var->buffer != b)
continue;
write_fx_4_numeric_variable(var, fx);
write_fx_4_numeric_variable(var, shared, fx);
size += get_fx_4_type_size(var->data_type);
++count;
}
set_u32(buffer, count_offset, count);
set_u32(buffer, size_offset, align(size, 16));
fx->numeric_variable_count += count;
}
static void write_buffers(struct fx_write_context *fx)
static void write_buffers(struct fx_write_context *fx, bool shared)
{
struct hlsl_buffer *buffer;
@ -1443,9 +1466,10 @@ static void write_buffers(struct fx_write_context *fx)
continue;
if (!strcmp(buffer->name, "$Params"))
continue;
if (fx->child_effect && (shared != !!(buffer->modifiers & HLSL_STORAGE_SHARED)))
continue;
write_fx_4_buffer(buffer, fx);
++fx->buffer_count;
}
}
@ -1505,9 +1529,9 @@ static int hlsl_fx_4_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
put_u32(&fx.unstructured, 0); /* Empty string placeholder. */
write_buffers(&fx);
write_buffers(&fx, false);
write_objects(&fx, false);
/* TODO: shared buffers */
write_buffers(&fx, true);
write_objects(&fx, true);
write_techniques(ctx->globals, &fx);
@ -1516,9 +1540,9 @@ static int hlsl_fx_4_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
put_u32(&buffer, fx.buffer_count); /* Buffer count. */
put_u32(&buffer, fx.numeric_variable_count); /* Numeric variable count. */
put_u32(&buffer, fx.object_variable_count); /* Object variable count. */
put_u32(&buffer, 0); /* Pool buffer count. */
put_u32(&buffer, 0); /* Pool variable count. */
put_u32(&buffer, fx.shared_object_count); /* Shared object count. */
put_u32(&buffer, fx.shared_buffer_count);
put_u32(&buffer, fx.shared_numeric_variable_count);
put_u32(&buffer, fx.shared_object_count);
put_u32(&buffer, fx.technique_count);
size_offset = put_u32(&buffer, 0); /* Unstructured size. */
put_u32(&buffer, 0); /* String count. */
@ -1564,7 +1588,7 @@ static int hlsl_fx_5_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
put_u32(&fx.unstructured, 0); /* Empty string placeholder. */
write_buffers(&fx);
write_buffers(&fx, false);
write_objects(&fx, false);
/* TODO: interface variables */
@ -1574,9 +1598,9 @@ static int hlsl_fx_5_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
put_u32(&buffer, fx.buffer_count); /* Buffer count. */
put_u32(&buffer, fx.numeric_variable_count); /* Numeric variable count. */
put_u32(&buffer, fx.object_variable_count); /* Object variable count. */
put_u32(&buffer, 0); /* Pool buffer count. */
put_u32(&buffer, 0); /* Pool variable count. */
put_u32(&buffer, 0); /* Pool object count. */
put_u32(&buffer, fx.shared_buffer_count);
put_u32(&buffer, fx.shared_numeric_variable_count);
put_u32(&buffer, fx.shared_object_count);
put_u32(&buffer, fx.technique_count);
size_offset = put_u32(&buffer, 0); /* Unstructured size. */
put_u32(&buffer, 0); /* String count. */