libs/vkd3d-shader: Add basic shader scan functionality.

This commit is contained in:
Józef Kucia
2017-08-21 12:41:07 +02:00
parent 49a877df86
commit a90c7c5f12
2 changed files with 130 additions and 31 deletions

View File

@@ -819,6 +819,16 @@ struct vkd3d_shader_signature_element *shader_find_signature_element(const struc
const char *semantic_name, unsigned int semantic_idx, unsigned int stream_idx) DECLSPEC_HIDDEN;
void free_shader_desc(struct vkd3d_shader_desc *desc) DECLSPEC_HIDDEN;
#define MAX_UNORDERED_ACCESS_VIEWS 8
struct vkd3d_shader_scan_info
{
unsigned int uav_read_mask : MAX_UNORDERED_ACCESS_VIEWS;
};
HRESULT vkd3d_shader_scan_dxbc(const struct vkd3d_shader_code *dxbc,
struct vkd3d_shader_scan_info *scan_info) DECLSPEC_HIDDEN;
struct vkd3d_dxbc_compiler;
struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader_version *shader_version,