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include: Fix D3D12_SAMPLER_DESC.
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@ -971,12 +971,9 @@ typedef struct D3D12_SAMPLER_DESC
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FLOAT MipLODBias;
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UINT MaxAnisotropy;
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D3D12_COMPARISON_FUNC ComparisonFunc;
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D3D12_STATIC_BORDER_COLOR BorderColor;
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FLOAT BorderColor[4];
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FLOAT MinLOD;
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FLOAT MaxLOD;
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UINT ShaderRegister;
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UINT RegisterSpace;
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D3D12_SHADER_VISIBILITY ShaderVisibility;
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} D3D12_SAMPLER_DESC;
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typedef struct D3D12_CPU_DESCRIPTOR_HANDLE
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