vkd3d-shader/msl: Implement VKD3DSIH_MAD.

This commit is contained in:
Feifan He
2024-12-03 01:09:44 +08:00
committed by Henri Verbeet
parent 8e0de82c74
commit a425c242a4
Notes: Henri Verbeet 2024-12-05 21:36:59 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1302
2 changed files with 5 additions and 2 deletions

View File

@@ -648,6 +648,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_LTO:
msl_relop(gen, ins, "<");
break;
case VKD3DSIH_MAD:
msl_intrinsic(gen, ins, "fma");
break;
case VKD3DSIH_MAX:
msl_intrinsic(gen, ins, "max");
break;