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vkd3d-shader/hlsl: Lex the Texture* keywords.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -121,14 +121,18 @@ technique {return KW_TECHNIQUE; }
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technique10 {return KW_TECHNIQUE10; }
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texture {return KW_TEXTURE; }
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texture1D {return KW_TEXTURE1D; }
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Texture1D {return KW_TEXTURE1D; }
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Texture1DArray {return KW_TEXTURE1DARRAY; }
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texture2D {return KW_TEXTURE2D; }
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Texture2D {return KW_TEXTURE2D; }
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Texture2DArray {return KW_TEXTURE2DARRAY; }
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Texture2DMS {return KW_TEXTURE2DMS; }
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Texture2DMSArray {return KW_TEXTURE2DMSARRAY; }
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texture3D {return KW_TEXTURE3D; }
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Texture3D {return KW_TEXTURE3D; }
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Texture3DArray {return KW_TEXTURE3DARRAY; }
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textureCUBE {return KW_TEXTURECUBE; }
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TextureCube {return KW_TEXTURECUBE; }
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true {return KW_TRUE; }
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typedef {return KW_TYPEDEF; }
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uniform {return KW_UNIFORM; }
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