vkd3d-shader/d3d-asm: Reset indent level on HS phases.

This commit is contained in:
Giovanni Mascellani 2024-04-08 23:45:11 +02:00 committed by Alexandre Julliard
parent cb5411408a
commit a2bb4ef301
Notes: Alexandre Julliard 2024-04-11 17:03:22 -05:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/771

View File

@ -2354,6 +2354,10 @@ enum vkd3d_result d3d_asm_compile(const struct vsir_program *program,
break;
case VKD3DSIH_LABEL:
case VKD3DSIH_HS_DECLS:
case VKD3DSIH_HS_CONTROL_POINT_PHASE:
case VKD3DSIH_HS_FORK_PHASE:
case VKD3DSIH_HS_JOIN_PHASE:
indent = 0;
break;