mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/msl: Implement compute shaders.
This commit is contained in:
Notes:
Henri Verbeet
2025-08-28 20:32:25 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1695
@@ -26,7 +26,7 @@ void main()
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(msl) dispatch 1 1 1
|
||||
dispatch 1 1 1
|
||||
probe uav 0 (0, 0) f32(0.4, 0.1, 0.2, 0.3)
|
||||
|
||||
[uav 0]
|
||||
|
Reference in New Issue
Block a user