vkd3d-shader/msl: Implement compute shaders.

This commit is contained in:
Henri Verbeet
2025-05-31 20:05:18 +02:00
parent 305c2c0db4
commit a1edfc4008
Notes: Henri Verbeet 2025-08-28 20:32:25 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1695
2 changed files with 14 additions and 3 deletions

View File

@@ -26,7 +26,7 @@ void main()
}
[test]
todo(msl) dispatch 1 1 1
dispatch 1 1 1
probe uav 0 (0, 0) f32(0.4, 0.1, 0.2, 0.3)
[uav 0]