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tests: Add a test for side effects of ternary operator.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Notes:
Alexandre Julliard
2023-07-17 23:26:07 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/277
@ -31,3 +31,18 @@ float4 main() : sv_target
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uniform 0 float4 1.1 3.0 4.0 5.0
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draw quad
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probe all rgba (1.1, 2.0, 0.0, 0.0)
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[pixel shader]
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float4 f;
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float4 main() : sv_target
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{
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float f1 = 0.1, f2 = 0.2, f3;
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f3 = f.x ? (f1 = 0.5) + 0.2 : (f2 = 0.6);
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return float4(f1, f2, f3, 0.0);
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}
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[test]
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uniform 0 float4 1.0 0.0 0.0 0.0
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draw quad
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probe all rgba (0.5, 0.6, 0.7, 0.0)
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