mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Pass a vkd3d_shader_parser structure to vkd3d_shader_trace().
Mostly to avoid passing around void pointers. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
a8b062000e
commit
a129206e7e
@ -1900,12 +1900,12 @@ enum vkd3d_result vkd3d_dxbc_binary_to_text(void *data,
|
||||
return result;
|
||||
}
|
||||
|
||||
void vkd3d_shader_trace(void *data)
|
||||
void vkd3d_shader_trace(struct vkd3d_shader_parser *parser)
|
||||
{
|
||||
const char *p, *q, *end;
|
||||
struct vkd3d_shader_code code;
|
||||
|
||||
if (vkd3d_dxbc_binary_to_text(data, NULL, &code) != VKD3D_OK)
|
||||
if (vkd3d_dxbc_binary_to_text(parser->data, NULL, &code) != VKD3D_OK)
|
||||
return;
|
||||
|
||||
end = (const char *)code.code + code.size;
|
||||
|
@ -367,14 +367,6 @@ void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
|
||||
shader_get_source_type_suffix(source_type), shader->code, shader->size);
|
||||
}
|
||||
|
||||
struct vkd3d_shader_parser
|
||||
{
|
||||
struct vkd3d_shader_desc shader_desc;
|
||||
struct vkd3d_shader_version shader_version;
|
||||
void *data;
|
||||
const DWORD *ptr;
|
||||
};
|
||||
|
||||
static int vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
|
||||
const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_message_context *message_context)
|
||||
{
|
||||
@ -960,7 +952,7 @@ static int scan_dxbc(const struct vkd3d_shader_compile_info *compile_info,
|
||||
}
|
||||
|
||||
if (TRACE_ON())
|
||||
vkd3d_shader_trace(parser.data);
|
||||
vkd3d_shader_trace(&parser);
|
||||
|
||||
while (!shader_sm4_is_end(parser.data, &parser.ptr))
|
||||
{
|
||||
|
@ -874,7 +874,15 @@ static inline bool vkd3d_shader_register_is_output(const struct vkd3d_shader_reg
|
||||
return reg->type == VKD3DSPR_OUTPUT || reg->type == VKD3DSPR_COLOROUT;
|
||||
}
|
||||
|
||||
void vkd3d_shader_trace(void *data);
|
||||
struct vkd3d_shader_parser
|
||||
{
|
||||
struct vkd3d_shader_desc shader_desc;
|
||||
struct vkd3d_shader_version shader_version;
|
||||
void *data;
|
||||
const uint32_t *ptr;
|
||||
};
|
||||
|
||||
void vkd3d_shader_trace(struct vkd3d_shader_parser *parser);
|
||||
|
||||
const char *shader_get_type_prefix(enum vkd3d_shader_type type);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user