vkd3d-shader/hlsl: Free the individual attributes in func_prototype (Valgrind).

This commit is contained in:
Giovanni Mascellani 2024-02-01 12:46:01 +01:00 committed by Alexandre Julliard
parent 049327a270
commit a10de1b239
Notes: Alexandre Julliard 2024-02-09 22:56:13 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/622

View File

@ -5807,7 +5807,11 @@ func_prototype:
}
else
{
free($1.attrs);
unsigned int i;
for (i = 0; i < $1.count; ++i)
hlsl_free_attribute((void *)$1.attrs[i]);
vkd3d_free($1.attrs);
}
$$ = $2;
}