libs/vkd3d: Implement d3d12_command_list_SetPipelineState().

This commit is contained in:
Henri Verbeet
2016-09-28 12:20:58 +02:00
parent 74fe2ec411
commit a0ccb1c581
3 changed files with 17 additions and 1 deletions

View File

@@ -331,6 +331,14 @@ static const struct ID3D12PipelineStateVtbl d3d12_pipeline_state_vtbl =
d3d12_pipeline_state_GetCachedBlob,
};
struct d3d12_pipeline_state *unsafe_impl_from_ID3D12PipelineState(ID3D12PipelineState *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &d3d12_pipeline_state_vtbl);
return impl_from_ID3D12PipelineState(iface);
}
static HRESULT d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *state,
struct d3d12_device *device, const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc)
{