libs/vkd3d: Implement d3d12_command_list_SetPipelineState().

This commit is contained in:
Henri Verbeet
2016-09-28 12:20:58 +02:00
parent 74fe2ec411
commit a0ccb1c581
3 changed files with 17 additions and 1 deletions

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@@ -1295,7 +1295,12 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsC
static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList *iface,
ID3D12PipelineState *pipeline_state)
{
FIXME("iface %p, pipeline_state %p stub!\n", iface, pipeline_state);
struct d3d12_pipeline_state *state = unsafe_impl_from_ID3D12PipelineState(pipeline_state);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
TRACE("iface %p, pipeline_state %p.\n", iface, pipeline_state);
list->state = state;
}
static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList *iface,