vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS10 in CheckFeatureSupport().

This commit is contained in:
Conor McCarthy 2024-02-09 23:27:24 +10:00 committed by Alexandre Julliard
parent 6a8939e19f
commit a0bb055ad2
Notes: Alexandre Julliard 2024-02-13 23:12:00 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/644

View File

@ -3433,6 +3433,24 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device7
return S_OK;
}
case D3D12_FEATURE_D3D12_OPTIONS10:
{
D3D12_FEATURE_DATA_D3D12_OPTIONS10 *data = feature_data;
if (feature_data_size != sizeof(*data))
{
WARN("Invalid size %u.\n", feature_data_size);
return E_INVALIDARG;
}
data->VariableRateShadingSumCombinerSupported = FALSE;
data->MeshShaderPerPrimitiveShadingRateSupported = FALSE;
TRACE("Variable rate shading sum combiner %#x.\n", data->VariableRateShadingSumCombinerSupported);
TRACE("Mesh shader per primitive shading rate %#x.\n", data->MeshShaderPerPrimitiveShadingRateSupported);
return S_OK;
}
default:
FIXME("Unhandled feature %#x.\n", feature);
return E_NOTIMPL;