vkd3d-shader/hlsl: Pass an hlsl_block pointer to prepend_input_copy().

This commit is contained in:
Zebediah Figura 2023-03-10 15:14:30 -06:00 committed by Alexandre Julliard
parent 7a4ac1afb1
commit a04e3a51dd
Notes: Alexandre Julliard 2023-08-15 22:06:24 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/300

View File

@ -301,7 +301,7 @@ static struct hlsl_ir_var *add_semantic_var(struct hlsl_ctx *ctx, struct hlsl_ir
return ext_var;
}
static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *lhs,
static void prepend_input_copy(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_load *lhs,
unsigned int modifiers, struct hlsl_semantic *semantic, uint32_t semantic_index)
{
struct hlsl_type *type = lhs->node.data_type, *vector_type_src, *vector_type_dst;
@ -364,7 +364,7 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
}
}
static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *lhs,
static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_load *lhs,
unsigned int modifiers, struct hlsl_semantic *semantic, uint32_t semantic_index)
{
struct vkd3d_shader_location *loc = &lhs->node.loc;
@ -406,27 +406,27 @@ static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct list *instrs
return;
list_add_after(&c->entry, &element_load->node.entry);
prepend_input_copy_recurse(ctx, instrs, element_load, modifiers, semantic, elem_semantic_index);
prepend_input_copy_recurse(ctx, block, element_load, modifiers, semantic, elem_semantic_index);
}
}
else
{
prepend_input_copy(ctx, instrs, lhs, modifiers, semantic, semantic_index);
prepend_input_copy(ctx, block, lhs, modifiers, semantic, semantic_index);
}
}
/* Split inputs into two variables representing the semantic and temp registers,
* and copy the former to the latter, so that writes to input variables work. */
static void prepend_input_var_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_var *var)
static void prepend_input_var_copy(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_var *var)
{
struct hlsl_ir_load *load;
/* This redundant load is expected to be deleted later by DCE. */
if (!(load = hlsl_new_var_load(ctx, var, &var->loc)))
return;
list_add_head(instrs, &load->node.entry);
list_add_head(&block->instrs, &load->node.entry);
prepend_input_copy_recurse(ctx, instrs, load, var->storage_modifiers, &var->semantic, var->semantic.index);
prepend_input_copy_recurse(ctx, block, load, var->storage_modifiers, &var->semantic, var->semantic.index);
}
static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *rhs,
@ -4281,7 +4281,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
}
if (var->storage_modifiers & HLSL_STORAGE_IN)
prepend_input_var_copy(ctx, &body->instrs, var);
prepend_input_var_copy(ctx, body, var);
if (var->storage_modifiers & HLSL_STORAGE_OUT)
append_output_var_copy(ctx, &body->instrs, var);
}